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Perfected Yandir's Might Set - Elder Scrolls Online


Perfected Yandir's Might
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Weapon and Spell Damage, Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 10 times. This effect can occur once every 0.5 seconds. Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed. You cannot have both effects active at the same time.

Name: Perfected Yandir's Might
Type: Trial
Location: Kyne's Aegis
Requires DLC: Greymoor

Obtainable items:
  • Jewels
  • Weapons
  • Medium Armor


None Ring None Neck  Shield  Sword  Mace  Axe  Dagger  Sword  Bow  Axe  Healing Staff  Lightning Staff  Ice Staff  Inferno Staff  Mace Medium Waist Medium Shoulders Medium Head Medium Hands Medium Feet Medium Legs Medium Chest

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Senche-Raht's Grit
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 4% Healing Done
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical and Spell Resistance by 2585 for 3 seconds.
Dark Convergence
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
Barkskin
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.

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