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Perfected Yandir's Might Set - Elder Scrolls Online


Perfected Yandir's Might
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Weapon and Spell Damage, Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds. Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed. You cannot have both effects active at the same time.

Name: Perfected Yandir's Might
Type: Trial
Location: Kyne's Aegis
Requires DLC: Greymoor

Obtainable items:
  • Jewels
  • Weapons
  • Medium Armor


None Ring None Neck  Shield  Sword  Mace  Axe  Dagger  Sword  Bow  Axe  Healing Staff  Lightning Staff  Ice Staff  Inferno Staff  Mace Medium Waist Medium Shoulders Medium Head Medium Hands Medium Feet Medium Legs Medium Chest

Other sets you that might interest you

Rattlecage
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
Affliction
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage, you deal 330 Disease damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and damage shield strength by 6% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Nix-Hound's Howl
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 1 seconds Major Courage: 1 seconds

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