ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Adds 657 Critical Chance, Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
ArmorSet bonus
(1 item) Increases your damage done with non-Ultimate Heavy Attacks and decreases your damage done with Light Attacks by 50% each.
Dealing damage with a Light Attack restores 431 Magicka or Stamina, depending on your equipped weapon type. This resource restore is treated as a Heavy Attack resource restore for bonuses and penalties. Your Heavy Attacks no longer restore resources.
Corpseburster LEVEL 50 - CP 160
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TypeClass Sets
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Consuming a corpse causes the corpse to explode, dealing 1298 Magic Damage to enemies within 5 meters and applying Minor Breach to them for 5 seconds, reducing their Physical and Spell Resistance by 2974. This effect can occur once every 0.5 seconds, scales off the higher of your Weapon or Spell Damage, and deals 10% more damage for each Grave Lord ability slotted.