ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 258 Weapon and Spell Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health.
The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Name: Oblivion's Edge Type: Dungeon Location: Vaults of Madness
Obtainable items:
Jewels
Weapons
Medium Armor
Unique items in this set
Aelif's Shadowband LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Ring Trait: Healthy Location: Vaults of Madness, Proving the Deed
Grothdarr's Fist LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: One-Handed Mace Trait: Defending Location: Vaults of Madness, Grothdarr
Fleshsear LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Two-Handed Sword Trait: Sharpened Location: Vaults of Madness, Grothdarr
Ill Omen LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Two-Handed Bow Trait: Sharpened Location: Vaults of Madness, Iskra the Omen
Death's Amulet LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Neck Trait: Robust Location: Vaults of Madness, Death's Head
Architect's Shield LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Off Hand Shield Trait: Reinforced Location: Vaults of Madness, Mad Architect
Band of the Daedroth LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Ring Trait: Robust Location: Vaults of Madness, Achaeraizur
ArmorSet bonus
(2 items) Adds 4% Healing Done
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 4% Healing Done, While in combat, overhealing done is converted into stored energy on you for 20 seconds. After overhealing 100000 Health, your energy maxes out, granting you the Convergence Release synergy. When you activate this synergy, restore 6886 Stamina and Magicka to yourself and group members within 28 meters of you. After activating Convergence Release, you cannot store overhealing for 10 seconds.
Blood Moon LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 2050 and attack speed by 50%. This effect can occur every 15 seconds.
Sellistrix LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 975 Physical damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.