ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 258 Weapon and Spell Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health.
The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Name: Oblivion's Edge Type: Dungeon Location: Vaults of Madness
Obtainable items:
Jewels
Weapons
Medium Armor
Unique items in this set
Aelif's Shadowband LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Ring Trait: Healthy Location: Vaults of Madness, Proving the Deed
Grothdarr's Fist LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: One-Handed Mace Trait: Defending Location: Vaults of Madness, Grothdarr
Fleshsear LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Two-Handed Sword Trait: Sharpened Location: Vaults of Madness, Grothdarr
Ill Omen LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Two-Handed Bow Trait: Sharpened Location: Vaults of Madness, Iskra the Omen
Death's Amulet LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Neck Trait: Robust Location: Vaults of Madness, Death's Head
Architect's Shield LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Off Hand Shield Trait: Reinforced Location: Vaults of Madness, Mad Architect
Band of the Daedroth LEVEL 50 - CP 160
Part of the Oblivion's Edge set
Type: Ring Trait: Robust Location: Vaults of Madness, Achaeraizur
Other sets you that might interest you
Swamp Raider LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Poison and Disease Damage abilities.
Combat Physician LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4308 damage for 6 seconds. This effect can occur once every 6 seconds per target.
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Weapon and Spell Damage for Flame, Shock, or Frost Damage for 4 seconds. Each effect is picked randomly and an effect that is already active cannot refresh.