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Plague Slinger Set - Elder Scrolls Online


Plague Slinger
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Name: Plague Slinger
Type: Dungeon
Location: Scalecaller Peak
Requires DLC: Dragon Bones

Obtainable items:
  • Weapons
  • Jewels
  • Medium Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring None Neck Medium Feet Medium Head Medium Chest Medium Legs Medium Hands Medium Shoulders Medium Waist

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Fledgling's Nest
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While in combat, casting an ability that leaves an effect on the ground creates an 8 meter Gryphon Nest for 10 seconds. You and group members inside the Nest gain 168 Magicka and Stamina Recovery. The first time you or a group member leaves the Nest, they gain Minor Courage for 10 seconds, increasing their Weapon and Spell Damage by 215. This effect can occur once every 10 seconds.
Dagon's Dominion
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 492 Weapon and Spell Damage to your area of effect abilities.
Rush of Agony
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Dealing direct damage with a Blink, Charge, Leap, Teleport, or Pull ability creates an area under the enemy that pulls enemies within 12 meters after 0.8 seconds. After 2 seconds, deal 1705 Physical Damage to all enemies within 7 meters of you. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity but works once every 7 seconds per target.

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