ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
Name: Jailbreaker Type: Dungeon Location: The Banished Cells I, The Banished Cells II
Obtainable items:
Medium Armor
Jewels
Weapons
Unique items in this set
Reanimating Pendant LEVEL 50 - CP 160
Part of the Jailbreaker set
Type: Neck Trait: Robust Location: The Banished Cells I, Cell Haunter
Render's Axe LEVEL 50 - CP 160
Part of the Jailbreaker set
Type: One-Handed Axe Trait: Precise Location: The Banished Cells I, Shadowrend
Guilehammer LEVEL 50 - CP 160
Part of the Jailbreaker set
Type: Two-Handed Mace Trait: Decisive Location: The Banished Cells I, High Kinlord Rilis
Firetooth LEVEL 50 - CP 160
Part of the Jailbreaker set
Type: One-Handed Sword Trait: Precise Location: The Banished Cells II, High Kinlord Rilis
Other sets you that might interest you
Moon Hunter LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When your alchemical poison fires, increase your Weapon and Spell Damage by 547 for 8 seconds.
Ritemaster's Bond LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds.
You and allies touching the tether are healed for 982 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.
Mara's Balm LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 424 Critical Resistance
(4 items) Adds 4% Healing Taken
(5 items) When a negative effect is removed from you, restore 1106 Health. This effect can occur once every 1 second.
When you take damage and have 6 or more negative effects, restore 1106 Health per negative effect and then cleanse all. This effect can occur once every 30 seconds.