ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
Name: Jailbreaker Type: Dungeon Location: The Banished Cells I, The Banished Cells II
Obtainable items:
Medium Armor
Jewels
Weapons
Unique items in this set
Reanimating Pendant LEVEL 50 - CP 160
Part of the Jailbreaker set
Type: Neck Trait: Robust Location: The Banished Cells I, Cell Haunter
Render's Axe LEVEL 50 - CP 160
Part of the Jailbreaker set
Type: One-Handed Axe Trait: Precise Location: The Banished Cells I, Shadowrend
Guilehammer LEVEL 50 - CP 160
Part of the Jailbreaker set
Type: Two-Handed Mace Trait: Decisive Location: The Banished Cells I, High Kinlord Rilis
Firetooth LEVEL 50 - CP 160
Part of the Jailbreaker set
Type: One-Handed Sword Trait: Precise Location: The Banished Cells II, High Kinlord Rilis
Other sets you that might interest you
Duneripper's Scales LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5310.
Curse of Doylemish LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1812 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Crimson Oath's Rive LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) While you are in combat, casting an ability, drinking a potion, or using a poison that applies a Major or Minor buff to yourself or an ally, sends out a wave of energy that reduces the Armor of nearby enemies within 12 meters by 3541 for 15 seconds. This effect can occur once every 12 seconds, and will only occur if an enemy is within range.