ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Increases your Weapon and Spell Damage by up to 600, based on your missing Stamina, reaching the maximum at 50% Stamina.
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Increases Max Magicka and Max Stamina by 1667 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.
ArmorSet bonus
(1 item) If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you, and heals you for 678 Health.
Charming an enemy removes you from Stealth.