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Jerensi's Bladestorm Set - Elder Scrolls Online


Jerensi's Bladestorm
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 1487 Offensive Penetration
(5 items) While in combat, casting an ability that leaves an effect on the ground creates a 6 meter Spike Vortex that deals 3855 Physical Damage over 5 seconds to enemies inside it. After 5 seconds, enemies within the Vortex are dealt 1925 Physical Damage over 5 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Name: Jerensi's Bladestorm
Type: Dungeon
Location: Exiled Redoubt
Requires DLC: Fallen Banners

Obtainable items:
  • Jewels
  • Weapons
  • Medium Armor


None Ring None Neck  Shield  Mace  Healing Staff  Bow  Inferno Staff  Ice Staff  Sword  Axe  Lightning Staff  Dagger  Sword  Mace  Axe Medium Feet Medium Chest Medium Legs Medium Head Medium Waist Medium Shoulders Medium Hands

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Almalexia's Mercy
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you heal you and your group members within 7 meters of you for 1412 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina.
Whitestrake's Retribution
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery
(5 items) When you take damage while you are under 30% Health, you gain a damage shield that absorbs 13035 damage for 6 seconds. This effect can occur once every 15 seconds.
Yandir's Might
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds. Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed. You cannot have both effects active at the same time.

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