ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical Chance by 275. You can only gain one stack every 0.5 seconds.
This is an overland set. Overland sets drop according to the following rules:
Delve bosses drop waist and feet
World bosses drop head, chest, legs and weapons
Public dungeon bosses drop shoulders, hands and weapons (In zones without
public dungeons these drop for other mentioned sources)
Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors
these drop in trials and arenas)
Unique items in this set
Venerable Dragonguard Sword LEVEL 50 - CP 160
Part of the Dragonguard Elite set
Type: One-Handed Sword Trait: Decisive Location: Southern Elsweyr, The Dragon's Lair
Signet of the Dragonguard LEVEL 50 - CP 160
Part of the Dragonguard Elite set
Type: Ring Trait: Robust Location: Southern Elsweyr, Reformation
Restored Dragonguard Helm LEVEL 50 - CP 160
Part of the Dragonguard Elite set
Type: Medium Head Trait: Reinforced Location: Southern Elsweyr, Uneasy Alliances
Venerable Dragonguard Bow LEVEL 50 - CP 160
Part of the Dragonguard Elite set
Type: Two-Handed Bow Trait: Precise Location: Southern Elsweyr, Order of the New Moon
Charged Akaviri Staff LEVEL 50 - CP 160
Part of the Dragonguard Elite set
Type: Two-Handed Lightning Staff Trait: Infused Location: Southern Elsweyr, The Pride of Alkosh
Dragonguard Battlemage Armor LEVEL 50 - CP 160
Part of the Dragonguard Elite set
Type: Medium Chest Trait: Infused Location: Southern Elsweyr, New Moon Rising
Other sets you that might interest you
Hand of Mephala LEVEL 50 - CP 160
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TypeDungeon
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing 1414 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance.
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) After taking direct damage three times within 5 seconds, you create a 5 meter area for 10 seconds that grants Grounding to you and group members, reducing the cost of roll dodging by 20% and increasing block mitigation by 12% for 15 seconds. This effect can occur once every 10 seconds.
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis, reducing damage taken from monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) Adds 129 Magicka Recovery, When you overheal yourself or a group member, you create a pool of Kyne's Blessing under the target for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.