ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1811 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Trappings of Invigoration LEVEL 50 - CP 160
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TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) When you Block, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.
ArmorSet bonus
(1 item) If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you, and heals you for 678 Health.
Charming an enemy removes you from Stealth.