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Turning Tide Set - Elder Scrolls Online


Turning Tide
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health.

Name: Turning Tide
Type: Dungeon
Location: Shipwright's Regret
Requires DLC: Ascending Tide

Obtainable items:
  • Heavy Armor
  • Jewels
  • Weapons


Heavy Feet Heavy Waist Heavy Chest Heavy Hands Heavy Shoulders None Neck None Ring Heavy Head Heavy Legs  Axe  Ice Staff  Mace  Healing Staff  Bow  Lightning Staff  Sword  Inferno Staff  Shield  Axe  Dagger  Mace  Sword

Builds

Other sets you that might interest you

Beckoning Steel
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death. You can only be affected by one instance of Beckoning Steel.
Valkyn Skoria
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1487 Offensive Penetration
(2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 1342 Flame damage to the target and 447 Flame damage to all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
Void Bash
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.

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