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Ayleid Refuge Set - Elder Scrolls Online


Ayleid Refuge
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Blocking an attack reduces your damage taken by 11% for 3 seconds.

Name: Ayleid Refuge
Type: Overland
Location: West Weald
Requires DLC: Gold Road

Obtainable items:
  • Weapons
  • Jewels
  • Heavy Armor

Drop information

This is an overland set. Overland sets drop according to the following rules:
  • Delve bosses drop waist and feet
  • World bosses drop head, chest, legs and weapons
  • Public dungeon bosses drop shoulders, hands and weapons (In zones without public dungeons these drop for other mentioned sources)
  • Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors these drop in trials and arenas)

 Sword None Ring Heavy Shoulders  Axe Heavy Waist  Bow  Sword  Axe  Mace  Dagger  Mace  Healing Staff  Lightning Staff  Shield Heavy Chest None Neck Heavy Feet Heavy Hands Heavy Legs Heavy Head  Ice Staff  Inferno Staff

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Blessing of High Isle
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) When you are healed while in combat, increase your Weapon and Spell Damage by 369 for 5 seconds.
Grundwulf
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) Whenever you deal critical damage, restore 700 Magicka or Stamina, whichever maximum is higher. You also gain 350 of the other resource. This effect can occur once every 5 seconds.
Lady Thorn
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health.

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