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Jailer's Tenacity Set - Elder Scrolls Online


Jailer's Tenacity
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you lose 7000 or more Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received and damage shield strength by 12%.

Name: Jailer's Tenacity
Type: Dungeon
Location: Moon Hunter Keep
Requires DLC: Wolfhunter

Obtainable items:
  • Weapons
  • Jewels
  • Heavy Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring None Neck Heavy Feet Heavy Head Heavy Chest Heavy Legs Heavy Hands Heavy Shoulders Heavy Waist

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Monolith of Storms
LEVEL 50 - CP 160
ESO-Hub.com
Type Class Sets
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Storm Calling ability's initial hit or every 5th tick creates a Monolith near the enemy for 10 seconds, up to one every 1 second. You may have up to 3 Monoliths at a time. Monoliths link to your other Monoliths within 28 meters of each other. Each link deals 680 Shock Damage, scaling off of the higher of your Weapon or Spell Damage, every 2 seconds to enemies between and near them. An enemy can only take damage from this set once every 2 seconds.
Thrassian Stranglers
LEVEL 50 - CP 160
ESO-Hub.com
Type Mythic
ArmorSet bonus
(1 item) Killing an enemy grants you a stack of Sload's Call for 1 hour, up to a maximum of 50 stacks. Each stack increases your Weapon and Spell Damage by 23, reduces your Maximum Health by 120, and reduces effectiveness of your damage shields by 1%. Sload's Call is lost if you remove Thrassian Stranglers, go invisible, or crouch.
Deadlands Assassin
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
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(5 items) Adds 200 Weapon and Spell Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

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