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Knightmare Set - Elder Scrolls Online


Knightmare
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Adds 1206 Maximum Health, When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.

Name: Knightmare
Type: Dungeon
Location: Spindleclutch I, Spindleclutch II

Obtainable items:
  • Weapons
  • Jewels
  • Heavy Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring None Neck Heavy Feet Heavy Head Heavy Chest Heavy Legs Heavy Hands Heavy Shoulders Heavy Waist

Unique items in this set


 Spinner's Pierce
LEVEL 50 - CP 160
Part of the Knightmare set
Type: One-Handed Sword
Trait: Sharpened
Location: Spindleclutch I, Swarm Mother

 Spindlecleave
LEVEL 50 - CP 160
Part of the Knightmare set
Type: Two-Handed Axe
Trait: Sharpened
Location: Spindleclutch I, The Whisperer

 Guardsman's Mark
LEVEL 50 - CP 160
Part of the Knightmare set
Type: Ring
Trait: Healthy
Location: Spindleclutch I, Big Rabbu

 Gem of Madness
LEVEL 50 - CP 160
Part of the Knightmare set
Type: Ring
Trait: Robust
Location: Spindleclutch II, Mad Mortine

 Signet of the Stalker
LEVEL 50 - CP 160
Part of the Knightmare set
Type: Ring
Trait: Robust
Location: Spindleclutch II, Urvan Veleth

Other sets you that might interest you

The Blind
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) When your healing critically strikes, your target gains a Hydroglass Damage Shield that absorbs up to 2692 damage for 6 seconds. While the Damage Shield holds and for 3 seconds after it ends, the target gains Minor Force, increasing their Critical Damage done by 10%. This effect can occur once every 6 seconds per target.
Oblivion's Edge
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 258 Weapon and Spell Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Wild Impulse
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.

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