ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Adds 1206 Maximum Health, When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
Name: Knightmare Type: Dungeon Location: Spindleclutch I, Spindleclutch II
Obtainable items:
Weapons
Jewels
Heavy Armor
Unique items in this set
Spinner's Pierce LEVEL 50 - CP 160
Part of the Knightmare set
Type: One-Handed Sword Trait: Sharpened Location: Spindleclutch I, Swarm Mother
Spindlecleave LEVEL 50 - CP 160
Part of the Knightmare set
Type: Two-Handed Axe Trait: Sharpened Location: Spindleclutch I, The Whisperer
Guardsman's Mark LEVEL 50 - CP 160
Part of the Knightmare set
Type: Ring Trait: Healthy Location: Spindleclutch I, Big Rabbu
Gem of Madness LEVEL 50 - CP 160
Part of the Knightmare set
Type: Ring Trait: Robust Location: Spindleclutch II, Mad Mortine
Signet of the Stalker LEVEL 50 - CP 160
Part of the Knightmare set
Type: Ring Trait: Robust Location: Spindleclutch II, Urvan Veleth
Other sets you that might interest you
Lefthander's Aegis Belt LEVEL 50 - CP 160
ESO-Hub.com
TypeMythic
ArmorSet bonus
(1 item) Roll Dodge no longer evades attack and instead grants a damage shield that absorbs up to 20990 damage over 1 second. This damage shield is unaffected by Battle Spirit.
Brands of Imperium LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.
Embershield LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3300 and deal 315 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.