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Knight-Errant's Mail Set - Elder Scrolls Online


Knight-Errant's Mail
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 450 Weapon and Spell Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1537 Health.

Name: Knight-Errant's Mail
Type: Dungeon
Location: Blackheart Haven

Obtainable items:
  • Heavy Armor
  • Jewels
  • Weapons


Heavy Feet Heavy Head None Ring Heavy Chest Heavy Legs None Neck Heavy Hands Heavy Shoulders Heavy Waist  Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff

Unique items in this set


 Pillager's Ring
LEVEL 50 - CP 160
Part of the Knight-Errant's Mail set
Type: Ring
Trait: Healthy
Location: Blackheart Haven, Iron-Heel

 Shield of the Black Death
LEVEL 50 - CP 160
Part of the Knight-Errant's Mail set
Type: Off Hand Shield
Trait: Reinforced
Location: Blackheart Haven, Captain Blackheart

Other sets you that might interest you

Nightflame
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1096 Maximum Magicka
(2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 704 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Unleashed Ritualist
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your damage done with summoned pets by 20%.
Pearlescent Ward
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.

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