ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage.
This effect can occur once every 6 seconds.
Name: Jolting Arms Type: Dungeon Location: Tempest Island
Obtainable items:
Heavy Armor
Jewels
Weapons
Unique items in this set
Tempestshield LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: Off Hand Shield Trait: Reinforced Location: Tempest Island, Stormfist
Stormcaller's Blade LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: One-Handed Sword Trait: Sharpened Location: Tempest Island, Valaran Stormcaller
Matriarch's Ring LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: Ring Trait: Healthy Location: Tempest Island, Sonolia the Matriarch
Other sets you that might interest you
Oblivion's Edge LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 258 Weapon and Spell Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 5907 Health.
The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Iceheart LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 260 Frost damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Automated Defense LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.