ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage.
This effect can occur once every 6 seconds.
Name: Jolting Arms Type: Dungeon Location: Tempest Island
Obtainable items:
Heavy Armor
Jewels
Weapons
Unique items in this set
Tempestshield LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: Off Hand Shield Trait: Reinforced Location: Tempest Island, Stormfist
Stormcaller's Blade LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: One-Handed Sword Trait: Sharpened Location: Tempest Island, Valaran Stormcaller
Matriarch's Ring LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: Ring Trait: Healthy Location: Tempest Island, Sonolia the Matriarch
Other sets you that might interest you
Iron Flask LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you drink a potion while in combat, gain 7779 Armor for 20 seconds.
Dark Convergence LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
Shalidor's Curse LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 841 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 841 Maximum Health
(5 items) While you are under 50% Health, dealing damage with a Light or Heavy Attack heals you for 941 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.