ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage.
This effect can occur once every 6 seconds.
Name: Jolting Arms Type: Dungeon Location: Tempest Island
Obtainable items:
Heavy Armor
Jewels
Weapons
Unique items in this set
Tempestshield LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: Off Hand Shield Trait: Reinforced Location: Tempest Island, Stormfist
Stormcaller's Blade LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: One-Handed Sword Trait: Sharpened Location: Tempest Island, Valaran Stormcaller
Matriarch's Ring LEVEL 50 - CP 160
Part of the Jolting Arms set
Type: Ring Trait: Healthy Location: Tempest Island, Sonolia the Matriarch
Other sets you that might interest you
Way of Fire LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 571 Flame damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
Shalidor's Curse LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 841 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 841 Maximum Health
(5 items) While you are under 50% Health, dealing damage with a Light or Heavy Attack heals you for 941 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.
Perfected Wrath of Elements LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) Adds 1190 Offensive Penetration, Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 331 Flame Damage331 Shock Damage, or 331 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.