ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Increases Max Health by 1000 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Name: Ebon Armory Type: Dungeon Location: Crypt of Hearts I, Crypt of Hearts II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Bonehand's Amulet LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Neck Trait: Healthy Location: Crypt of Hearts I, Uulkar Bonehand
Dremora Collar LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Neck Trait: Arcane Location: Crypt of Hearts I, Dogas the Berserker
Heartbreaker's Ebon Greaves LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Heavy Legs Trait: Reinforced Location: Crypt of Hearts I, quest reward for Lover's Torment
Mallet of the Devourer LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Two-Handed Mace Trait: Infused Location: Crypt of Hearts II, Ilambris Amalgam
Ibelgast's Promise LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Ring Trait: Healthy Location: Crypt of Hearts II, Ibelgast
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) When you use an Ultimate ability, you heal for 51 Health and restore 51 Stamina and Magicka per Ultimate spent.
Magicka Furnace LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds.
Sellistrix LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 975 Physical damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.