ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Increases Max Health by 1000 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Name: Ebon Armory Type: Dungeon Location: Crypt of Hearts I, Crypt of Hearts II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Bonehand's Amulet LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Neck Trait: Healthy Location: Crypt of Hearts I, Uulkar Bonehand
Dremora Collar LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Neck Trait: Arcane Location: Crypt of Hearts I, Dogas the Berserker
Heartbreaker's Ebon Greaves LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Heavy Legs Trait: Reinforced Location: Crypt of Hearts I, quest reward for Lover's Torment
Mallet of the Devourer LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Two-Handed Mace Trait: Infused Location: Crypt of Hearts II, Ilambris Amalgam
Ibelgast's Promise LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Ring Trait: Healthy Location: Crypt of Hearts II, Ibelgast
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) When your healing critically strikes or when you critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 1750 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received and damage shield strength by 6%. This effect can occur once every 9 seconds.
Vampire Lord LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Increases the bonuses and penalties of your Vampire Stage, depending on how far you've progressed.
Stage 1/2/3/4
1%/2%/4%/6% additional Flame Damage Taken.
1%/2%/4%/6% increased Regular Ability cost.
5%/10%/15%/20% reduced Vampire Ability cost.
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt an enemy, apply Major Vulnerability to them, increasing their damage taken by 10% for 12 seconds. This effect can occur once every 15 seconds.