ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Increases Max Health by 1000 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Name: Ebon Armory Type: Dungeon Location: Crypt of Hearts I, Crypt of Hearts II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Bonehand's Amulet LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Neck Trait: Healthy Location: Crypt of Hearts I, Uulkar Bonehand
Dremora Collar LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Neck Trait: Arcane Location: Crypt of Hearts I, Dogas the Berserker
Heartbreaker's Ebon Greaves LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Heavy Legs Trait: Reinforced Location: Crypt of Hearts I, quest reward for Lover's Torment
Mallet of the Devourer LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Two-Handed Mace Trait: Infused Location: Crypt of Hearts II, Ilambris Amalgam
Ibelgast's Promise LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Ring Trait: Healthy Location: Crypt of Hearts II, Ibelgast
Hide of the Werewolf LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, you generate 6 Ultimate. This effect can occur once every 5 seconds and the Ultimate triples while in Werewolf Transformation.
Eyes of Mara LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Restoration Staff abilities by 15%.
Winter's Respite LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 1126 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.