ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Increases Max Health by 1000 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Name: Ebon Armory Type: Dungeon Location: Crypt of Hearts I, Crypt of Hearts II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Bonehand's Amulet LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Neck Trait: Healthy Location: Crypt of Hearts I, Uulkar Bonehand
Dremora Collar LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Neck Trait: Arcane Location: Crypt of Hearts I, Dogas the Berserker
Heartbreaker's Ebon Greaves LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Heavy Legs Trait: Reinforced Location: Crypt of Hearts I, quest reward for Lover's Torment
Mallet of the Devourer LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Two-Handed Mace Trait: Infused Location: Crypt of Hearts II, Ilambris Amalgam
Ibelgast's Promise LEVEL 50 - CP 160
Part of the Ebon Armory set
Type: Ring Trait: Healthy Location: Crypt of Hearts II, Ibelgast
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While in combat, casting an ability that leaves an effect on the ground creates an 8 meter Gryphon Nest for 10 seconds. You and group members inside the Nest gain 168 Magicka and Stamina Recovery. The first time you or a group member leaves the Nest, they gain Minor Courage for 10 seconds, increasing their Weapon and Spell Damage by 215.
This effect can occur once every 10 seconds.
Syrabane's Ward LEVEL 50 - CP 160
ESO-Hub.com
TypeMythic
ArmorSet bonus
(1 item) While actively Bracing, you create a 12 meter zone of protection but you can no longer move. Group members within the zone increase the amount of damage they can block by 30% and their Health Recovery by 950. The Health Recovery cannot affect yourself.
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack places an electric charge on yourself and below your enemy. After 1 second, both charges explode in a 4 meter blast, each dealing 914 Shock Damage to enemies hit. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.