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Heavy Armor sets


Name Effect
Sergeant's Mail Sergeant's Mail 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 129 Weapon and Spell Damage
5 items: Adds 3031 Weapon and Spell Damage to your fully-charged Heavy Attacks.
Seventh Legion Brute Seventh Legion Brute 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 129 Health Recovery
4 items: Adds 657 Critical Chance
5 items: When you cast an ability that increases your Physical or Spell Resistance while in combat, you gain 341 Weapon and Spell Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.
Shalk Exoskeleton Shalk Exoskeleton 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 657 Critical Chance
5 items: Adds 171 Weapon and Spell Damage, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
Silver Rose Vigil Silver Rose Vigil 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health.
Sithis' Touch Sithis' Touch 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Weapon and Spell Damage
5 items: When you kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The movement speed stacks up to 20 times.
Soulshine Soulshine 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: Activating an ability with a cast or channel time grants you 369 Weapon and Spell Damage for 5 seconds.
Steadfast Hero Steadfast Hero 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.
Steadfast's Mettle Steadfast's Mettle 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: While you have a food buff active, reduce the cost of your Core Combat abilities by 25%.
Storm Knight's Plate Storm Knight's Plate 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take non-Physical Damage, you deal 357 Shock damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Systres' Scowl Systres' Scowl 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Bash an enemy, place Systres' Scowl on them for 15 seconds. When hit by a Light Attack, a target with Systres' Scowl takes 1973 Frost Damage, up to once every second.
Syvarra's Scales Syvarra's Scales 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Magicka, Reduces your damage taken from Guards by 20%.
5 items: When you deal damage, you cause a burst of lamia poison that deals 149 Poison damage in a 5 meter radius and an additional 1494 Poison damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds and scales off the higher of your Weapon or Spell Damage.
The Ice Furnace The Ice Furnace 2 items: Adds 1096 Maximum Magicka
3 items: Adds 657 Critical Chance
4 items: Adds 129 Weapon and Spell Damage
5 items: When you deal Frost Damage, you deal an additional 238 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
The Juggernaut The Juggernaut 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you take damage while under 30% Health, heal for 4428 Health immediately and gain 20000 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health.
Thews of the Harbinger Thews of the Harbinger 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 1096 Maximum Stamina
5 items: When you Block, you deal 717 Physical Damage to the attacker. This effect scales off your Max Health.
Thunderbug's Carapace Thunderbug's Carapace 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 129 Weapon and Spell Damage
5 items: When you take Physical Damage, you deal 714 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
Tormentor Tormentor 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 4% Healing Taken
5 items: When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.
Turning Tide Turning Tide 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1206 Maximum Health
5 items: When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health.
Ulfnor's Favor Ulfnor's Favor 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
4 items: Adds 4% Healing Taken
5 items: Increases the Magicka or Stamina your Heavy Attacks restore by 30%.
Undaunted Bastion Undaunted Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 14127 damage for 6 seconds. This effect can occur once every 10 seconds.
Vampire Cloak Vampire Cloak 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 1206 Maximum Health
5 items: Adds 171 Weapon and Spell Damage, Gain Minor Protection at all times, reducing your damage taken by 5%.
Vanguard's Challenge Vanguard's Challenge 2 items: Adds 1206 Maximum Health
3 items: Adds 1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
Vicecanon of Venom Vicecanon of Venom 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Stamina Recovery
5 items: When you deal direct Critical Damage to an enemy while behind them, you inject a leeching poison that deals 1300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage.
Vrol's Command Vrol's Command 2 items: Adds 1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1206 Maximum Health
5 items: After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
Warrior's Fury Warrior's Fury 2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon and Spell Damage
5 items: When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
Warrior-Poet Warrior-Poet 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: Adds 1600 Maximum Health, Gain Minor Toughness at all times, increasing your Max Health by 10%.
Way of Fire Way of Fire 2 items: Adds 129 Weapon and Spell Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 657 Critical Chance
5 items: When you deal damage with a weapon, you deal an additional 571 Flame damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
Wyrd Tree's Blessing Wyrd Tree's Blessing 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Weapon and Spell Damage
4 items: Adds 129 Magicka Recovery
5 items: When you cast a Magicka ability, you remove all negative effects from yourself. This effect can occur once every 15 seconds.

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