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Perfected Test of Resolve Set - Elder Scrolls Online


Perfected Test of Resolve
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Gain Minor Aegis, reducing damage taken from monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1487 Armor, When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.

Name: Perfected Test of Resolve
Type: Trial
Location: Sanity’s Edge
Requires DLC: Necrom

Obtainable items:
  • Jewels
  • Weapons
  • Heavy Armor


None Ring None Neck  Healing Staff  Lightning Staff  Sword  Ice Staff  Inferno Staff  Axe  Mace  Bow  Shield  Mace  Axe  Dagger  Sword Heavy Hands Heavy Head Heavy Shoulders Heavy Feet Heavy Legs Heavy Waist Heavy Chest

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Stone-Talker's Oath
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis, reducing damage taken from monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
Molag Kena
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you consecutively Light Attack 2 times, you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 560 but also increases the cost of your abilities by 8%. This effect can occur once every 6 seconds.
Brands of Imperium
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.

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