ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Health Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you cast an ability that grants Major or Minor Resolve while in combat, you gain 341 Weapon and Spell Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.
Type: Heavy Chest Trait: Impenetrable Location: Bangkorai, unique loot from Qumehdi and Zaman
Clan's Pride Necklace LEVEL 50 - CP 160
Part of the Seventh Legion Brute set
Trait: Healthy Location: Bangkorai, quest reward for Claim to Fame
Token of Gratitude LEVEL 50 - CP 160
Part of the Seventh Legion Brute set
Type: Neck Trait: Healthy Location: Bangkorai, quest reward for A Handful of Stolen Dreams
Ring of the Fallen Wastes LEVEL 50 - CP 160
Part of the Seventh Legion Brute set
Type: Ring Trait: Healthy Location: Bangkorai, quest reward for Striking Back
Other sets you that might interest you
Stonekeeper LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
(2 items) When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Charges can be accumulated up to once every .25 seconds.
Syvarra's Scales LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka, Reduces your damage taken from Guards by 20%.
(5 items) When you deal damage, you cause a burst of lamia poison that deals 149 Poison damage in a 5 meter radius and an additional 1494 Poison damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds and scales off the higher of your Weapon or Spell Damage.
Perfected Wrath of Elements LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) Adds 1190 Offensive Penetration, Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 331 Flame Damage331 Shock Damage, or 331 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.