ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) While you have a food buff active, reduce the cost of your Core Combat abilities by 25%.
Name: Steadfast's Mettle Type: Overland Location: High Isle and Amenos Requires DLC: High Isle
Obtainable items:
Weapons
Medium Armor
Heavy Armor
Jewels
Drop information
This is an overland set. Overland sets drop according to the following rules:
Delve bosses drop waist and feet
World bosses drop head, chest, legs and weapons
Public dungeon bosses drop shoulders, hands and weapons (In zones without
public dungeons these drop for other mentioned sources)
Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors
these drop in trials and arenas)
Other sets you that might interest you
Perfected Tooth of Lokkestiiz LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, When you activate a synergy while in combat, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
Fledgling's Nest LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While in combat, casting an ability that leaves an effect on the ground creates an 8 meter Gryphon Nest for 10 seconds. You and group members inside the Nest gain 168 Magicka and Stamina Recovery. The first time you or a group member leaves the Nest, they gain Minor Courage for 10 seconds, increasing their Weapon and Spell Damage by 215.
This effect can occur once every 10 seconds.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 1487 Offensive Penetration
(5 items) While in combat, casting an ability that leaves an effect on the ground creates a 6 meter Spike Vortex that deals 3855 Physical Damage over 5 seconds to enemies inside it. After 5 seconds, enemies within the Vortex are dealt 1925 Physical Damage over 5 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.