ArmorSet bonus
(1 item) While actively Bracing, you create a 12 meter zone of protection but you can no longer move. Group members within the zone increase the amount of damage they can block by 30% and their Health Recovery by 950. The Health Recovery cannot affect yourself.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct Critical Damage to an enemy while behind them, you inject a leeching poison that deals 1300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage.
Bar-Sakka LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) While in combat, performing a Roll Dodge creates a 6 meter pool of blood. After a 1 second delay, enemies in the pool take 789 Magic Damage. Gain a Damage Shield for 6 seconds based on total damage done by the pool to enemies, up to 15000 damage. This effect can occur once every 10 seconds and the amount of damage done scales off your Max Health and cannot critically hit.
Maarselok LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1493 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.