ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 2804 Maximum Health
Name: Plague Doctor Type: Overland Location: Deshaan
Obtainable items:
Jewels
Weapons
Heavy Armor
Drop information
This is an overland set. Overland sets drop according to the following rules:
Delve bosses drop waist and feet
World bosses drop head, chest, legs and weapons
Public dungeon bosses drop shoulders, hands and weapons (In zones without
public dungeons these drop for other mentioned sources)
Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors
these drop in trials and arenas)
Unique items in this set
Plague Doctor Celdien's Pauldrons LEVEL 50 - CP 160
Part of the Plague Doctor set
Type: Heavy Shoulders Trait: Reinforced Location: Deshaan, General Celdien
Plague Doctor Llarel's Sheltering Shield LEVEL 50 - CP 160
Part of the Plague Doctor set
Type: Off Hand Shield Trait: Impenetrable Location: Deshaan, Lady Llarel
Plague Doctor's Talisman of Bthanual LEVEL 50 - CP 160
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you apply a damage shield to yourself or an ally, increase your Movement Speed by 20% for 9 seconds.
Thousand Eyes LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) Dealing direct critical damage applies Shived to the enemy, dealing 1079 Bleed damage and increasing their damage taken from you by 2% for 15 seconds. This damage scales off the higher of your Weapon or Spell Damage. When the enemy dies, Shived is reapplied to the lowest health enemy within 12 meters of the corpse and increases the damage taken by 2%, up to 8%. You may only have 1 enemy with Shived.
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal Shock Damage, you have a 15% chance to deal 433 Shock Damage to the enemy and up to two other enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.