ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 2804 Maximum Health
Name: Plague Doctor Type: Overland Location: Deshaan
Obtainable items:
Jewels
Weapons
Heavy Armor
Drop information
This is an overland set. Overland sets drop according to the following rules:
Delve bosses drop waist and feet
World bosses drop head, chest, legs and weapons
Public dungeon bosses drop shoulders, hands and weapons (In zones without
public dungeons these drop for other mentioned sources)
Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors
these drop in trials and arenas)
Unique items in this set
Plague Doctor Celdien's Pauldrons LEVEL 50 - CP 160
Part of the Plague Doctor set
Type: Heavy Shoulders Trait: Reinforced Location: Deshaan, General Celdien
Plague Doctor Llarel's Sheltering Shield LEVEL 50 - CP 160
Part of the Plague Doctor set
Type: Off Hand Shield Trait: Impenetrable Location: Deshaan, Lady Llarel
Plague Doctor's Talisman of Bthanual LEVEL 50 - CP 160
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Heavy Attack, create a 12 meter area for 12 seconds that grants Empower to group members inside, increasing the damage of their Heavy Attacks against monsters by 70%. This effect can occur once every 8 seconds.
Perfected Concentrated Force LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 103 Weapon and Spell Damage, Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur.
Orpheon the Tactician LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) While in combat, casting an ability that leaves an effect on the ground summons a tentacle at the target's location. After 2 seconds, the tentacle swings wildly in a 5 meter radius, dealing 229 Physical damage and stunning up to 6 enemies for 3 seconds. Enemies immune to stun take 1429 Physical damage instead. This effect can occur every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.