ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
Name: Rattlecage Type: Dungeon Location: Vaults of Madness
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Omen's Edge LEVEL 50 - CP 160
Part of the Rattlecage set
Type: One-Handed Sword Trait: Sharpened Location: Vaults of Madness, Iskra the Omen
Type: Ring Trait: Healthy Location: Vaults of Madness, Death's Head
Forbidden Jewels LEVEL 50 - CP 160
Part of the Rattlecage set
Type: Neck Trait: Arcane Location: Vaults of Madness, The Cursed One
Achaeraizur's Chain LEVEL 50 - CP 160
Part of the Rattlecage set
Type: Neck Trait: Healthy Location: Vaults of Madness, Achaeraizur
Gem of Curses LEVEL 50 - CP 160
Part of the Rattlecage set
Type: Ring Trait: Arcane Location: Vaults of Madness, The Cursed One
Other sets you that might interest you
Wilderqueen's Arch LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Maximum Stamina
(5 items) Your Bow attacks reduce the Movement Speed of any enemy they hit by 15% and increase your Movement Speed by 15% for 3 seconds.
Winterborn LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Durok's Bane LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.