ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%.
Name: Rattlecage Type: Dungeon Location: Vaults of Madness
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Omen's Edge LEVEL 50 - CP 160
Part of the Rattlecage set
Type: One-Handed Sword Trait: Sharpened Location: Vaults of Madness, Iskra the Omen
Type: Ring Trait: Healthy Location: Vaults of Madness, Death's Head
Forbidden Jewels LEVEL 50 - CP 160
Part of the Rattlecage set
Type: Neck Trait: Arcane Location: Vaults of Madness, The Cursed One
Achaeraizur's Chain LEVEL 50 - CP 160
Part of the Rattlecage set
Type: Neck Trait: Healthy Location: Vaults of Madness, Achaeraizur
Gem of Curses LEVEL 50 - CP 160
Part of the Rattlecage set
Type: Ring Trait: Arcane Location: Vaults of Madness, The Cursed One
Other sets you that might interest you
The Troll King LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally, if they are still below 50% Health, their Health Recovery is increased by 925 for 10 seconds.
Wisdom of Vanus LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 129 Weapon and Spell Damage, After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
Kjalnar's Nightmare LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds.
At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.