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Silver Rose Vigil Set - Elder Scrolls Online


Silver Rose Vigil
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health.

Name: Silver Rose Vigil
Type: Dungeon
Location: Red Petal Bastion
Requires DLC: Waking Flame

Obtainable items:
  • Jewels
  • Heavy Armor
  • Weapons


None Ring None Neck Heavy Legs Heavy Head Heavy Waist Heavy Shoulders Heavy Feet Heavy Hands Heavy Chest  Lightning Staff  Healing Staff  Mace  Ice Staff  Inferno Staff  Sword  Bow  Axe  Mace  Sword  Dagger  Axe  Shield

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Armor Master
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) While you have an Armor ability slotted, your Max Health is increased by 5%. When you use an Armor ability while in combat, your Physical and Spell Resistance is increased by 5940 for 10 seconds.
Vivec's Duality
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka
(5 items) Your weapon charges over 15 seconds while not Weapon Swapping. Once fully charged, restore 6636 Magicka and Stamina after Weapon Swapping.
Pearlescent Ward
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) Grants you and up to 11 other group members Pearlescent Ward. This bonus persists through death. Pearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell Damage. Pearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead.

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