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Foolkiller's Ward Set - Elder Scrolls Online


Foolkiller's Ward
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5680 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.

Name: Foolkiller's Ward
Type: Dungeon
Location: The Cauldron
Requires DLC: Flames of Ambition

Obtainable items:
  • Jewels
  • Weapons
  • Heavy Armor


None Ring None Neck  Shield  Bow  Healing Staff  Ice Staff  Lightning Staff  Axe  Mace  Sword  Inferno Staff  Axe  Dagger  Mace  Sword Heavy Hands Heavy Shoulders Heavy Legs Heavy Head Heavy Waist Heavy Chest Heavy Feet

Builds

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Belharza's Band
LEVEL 50 - CP 160
ESO-Hub.com
Type Mythic
ArmorSet bonus
(1 item) Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after 1 second, deal 1471 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Bloodthorn's Touch
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you deal direct damage, you restore 800 Magicka and Stamina. This effect can occur once every 5 seconds.
Durok's Bane
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.

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