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Foolkiller's Ward Set - Elder Scrolls Online


Foolkiller's Ward
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5680 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.

Name: Foolkiller's Ward
Type: Dungeon
Location: The Cauldron
Requires DLC: Flames of Ambition

Obtainable items:
  • Jewels
  • Weapons
  • Heavy Armor


None Ring None Neck  Shield  Bow  Healing Staff  Ice Staff  Lightning Staff  Axe  Mace  Sword  Inferno Staff  Axe  Dagger  Mace  Sword Heavy Hands Heavy Shoulders Heavy Legs Heavy Head Heavy Waist Heavy Chest Heavy Feet

Builds

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Ashen Grip
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Martial melee damage, you breathe fire to all enemies in front of you for 774 Flame damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Nocturnal's Ploy
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 424 Critical Resistance
(4 items) Adds 129 Stamina Recovery
(5 items) When you directly apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you directly apply a Minor Debuff, remove a Minor Buff from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds. This does not apply to abilities with delays.
Hiti's Hearth
LEVEL 50 - CP 160
ESO-Hub.com
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ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 565 Health every 2 seconds and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds and the heal scales off the higher of your Max Magicka or Stamina.

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