ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 460 for 10 seconds.
Name: Armor of Truth Type: Dungeon Location: Darkshade Caverns I, Darkshade Caverns II
Obtainable items:
Heavy Armor
Jewels
Weapons
Unique items in this set
Fist of the Hive Lord LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: One-Handed Mace Trait: Defending Location: Darkshade Caverns II, Transmuted Hive Lord
Kwama Shepherd's Charm LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Ring Trait: Healthy Location: Darkshade Caverns I, Head Shepherd Neloren
Foreman's Ring LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Ring Trait: Robust Location: Darkshade Caverns II, The Fallen Foreman
Transmuted Kwama Shell LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Off Hand Shield Trait: Reinforced Location: Darkshade Caverns II, Transmuted Hive Lord
Imperial Arm-Cleaver LEVEL 50 - CP 160
Part of the Armor of Truth set
Trait: Sharpened Location: Darkshade Caverns I, Sentinel of Rkugamz
Other sets you that might interest you
Soulshine LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Activating an ability with a cast or channel time grants you 369 Weapon and Spell Damage for 5 seconds.
Sanctuary LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1096 Maximum Magicka
(5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
Vicecanon of Venom LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal direct Critical Damage to an enemy while behind them, you inject a leeching poison that deals 1300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage.