ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 460 for 10 seconds.
Name: Armor of Truth Type: Dungeon Location: Darkshade Caverns I, Darkshade Caverns II
Obtainable items:
Heavy Armor
Jewels
Weapons
Unique items in this set
Fist of the Hive Lord LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: One-Handed Mace Trait: Defending Location: Darkshade Caverns II, Transmuted Hive Lord
Kwama Shepherd's Charm LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Ring Trait: Healthy Location: Darkshade Caverns I, Head Shepherd Neloren
Foreman's Ring LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Ring Trait: Robust Location: Darkshade Caverns II, The Fallen Foreman
Transmuted Kwama Shell LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Off Hand Shield Trait: Reinforced Location: Darkshade Caverns II, Transmuted Hive Lord
Imperial Arm-Cleaver LEVEL 50 - CP 160
Part of the Armor of Truth set
Trait: Sharpened Location: Darkshade Caverns I, Sentinel of Rkugamz
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Your Bash attacks deal 935 more damage. When you Bash, you also deal 0 Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.
Nocturnal's Favor LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you successfully Dodge, you heal yourself for 2820 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina.
Peace and Serenity LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.