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Armor of Truth Set - Elder Scrolls Online


Armor of Truth
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 460 for 10 seconds.

Name: Armor of Truth
Type: Dungeon
Location: Darkshade Caverns I, Darkshade Caverns II

Obtainable items:
  • Heavy Armor
  • Jewels
  • Weapons


Heavy Feet Heavy Head None Ring Heavy Chest Heavy Legs None Neck Heavy Hands Heavy Shoulders Heavy Waist  Mace  Dagger  Axe  Sword  Shield  Mace  Sword  Axe  Lightning Staff  Inferno Staff  Healing Staff  Bow  Ice Staff

Unique items in this set


 Fist of the Hive Lord
LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: One-Handed Mace
Trait: Defending
Location: Darkshade Caverns II, Transmuted Hive Lord

 Kwama Shepherd's Charm
LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Ring
Trait: Healthy
Location: Darkshade Caverns I, Head Shepherd Neloren

 Foreman's Ring
LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Ring
Trait: Robust
Location: Darkshade Caverns II, The Fallen Foreman

 Transmuted Kwama Shell
LEVEL 50 - CP 160
Part of the Armor of Truth set
Type: Off Hand Shield
Trait: Reinforced
Location: Darkshade Caverns II, Transmuted Hive Lord

 Imperial Arm-Cleaver
LEVEL 50 - CP 160
Part of the Armor of Truth set
Trait: Sharpened
Location: Darkshade Caverns I, Sentinel of Rkugamz

Other sets you that might interest you

Monolith of Storms
LEVEL 50 - CP 160
ESO-Hub.com
Type Class Sets
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Storm Calling ability's initial hit or every 5th tick creates a Monolith near the enemy for 10 seconds, up to one every 1 second, up to 3 total. Your Monoliths within 28 meters of one another link together, dealing 743 Shock Damage, scaling off of the higher of your Weapon or Spell Damage, every 2 seconds to enemies near the links, up to once every 2 seconds per enemy. Each Monolith active grants you 100 Weapon and Spell Damage.
Marksman's Crest
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Stamina abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
Magma Incarnate
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
(2 items) When you heal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric Energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.

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