ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 1947 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Max Health.
ArmorSet bonus
(2 items) Activating Critical Charge stirs up a barbarous lust for battle within you for 18 seconds, increasing your damage done with direct damage attacks by 2%, up to a maximum of 12%. This effect scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1206 Maximum Health, While you have more than 50% Health, the Critical Damage and Critical Healing of any group members not wearing Lucent Echoes within 28 meters of you increases by 11%.
While you have 50% or less Health, your damage taken from monsters is reduced by 20%.