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Automated Defense Set - Elder Scrolls Online


Automated Defense
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis, reducing damage taken from monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing damage taken from monsters by 10%.

Name: Automated Defense
Type: Trial
Location: Halls of Fabrication
Requires DLC: Morrowind

Obtainable items:
  • Weapons
  • Heavy Armor
  • Jewels


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Heavy Feet Heavy Head None Ring Heavy Chest Heavy Legs None Neck Heavy Hands Heavy Shoulders Heavy Waist

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LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack places an electric charge on yourself and below your enemy. After 1 second, both charges explode in a 4 meter blast, each dealing 914 Shock Damage to enemies hit. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Zaan
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 146 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
Perfected Mantle of Siroria
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer, increasing damage done to monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 200 Weapon and Spell Damage, Adds 129 Weapon and Spell Damage, Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Every second spent standing in the ring increases your Weapon and Spell Damage by 44 for 5 seconds, stacking up to 10 times.

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