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Brands of Imperium Set - Elder Scrolls Online


Brands of Imperium
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.

Name: Brands of Imperium
Type: Dungeon
Location: White-Gold Tower
Requires DLC: Imperial City

Obtainable items:
  • Weapons
  • Heavy Armor
  • Jewels


 Mace  Dagger  Axe  Sword  Shield  Mace  Sword  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Heavy Feet Heavy Head None Ring Heavy Chest Heavy Legs None Neck Heavy Hands Heavy Shoulders Heavy Waist

Unique items in this set


 Protector's Resolve
LEVEL 50 - CP 160
Part of the Brands of Imperium set
Type: Two-Handed Sword
Trait: Sharpened
Location: White-Gold Tower, Elite Guard


Builds

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Nocturnal's Favor
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you successfully Dodge, you heal yourself for 2820 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina.
Way of Air
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
(5 items) Adds 129 Stamina Recovery, When you use Roll Dodge, your Weapon and Spell Damage is increased by 391 for 6 seconds.
Unleashed Terror
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

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