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Dolorous Arena Set - Elder Scrolls Online


Dolorous Arena
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Armor
(5 items) While bracing you create a distortion barrier around yourself after 2 seconds. After the delay, every 2 seconds you gain 614 Armor and enemies within the distortion barrier have their Armor reduced by 1843 for 5 seconds. These effects stack up to 3 times.

Name: Dolorous Arena
Type: Trial
Location: Ossein Cage
Requires DLC: Seasons of the Worm Cult Part 1

Obtainable items:
  • Jewels
  • Weapons
  • Heavy Armor


None Ring None Neck  Bow  Dagger  Shield  Healing Staff  Ice Staff  Lightning Staff  Axe  Inferno Staff  Sword  Mace  Mace  Sword  Axe Heavy Hands Heavy Shoulders Heavy Legs Heavy Waist Heavy Head Heavy Feet Heavy Chest

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Winterborn
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
Prisoner's Rags
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost of Sprint by 50%. While Sprinting, restore 1035 Magicka every 1 second.
Dark Convergence
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.

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