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Abyssal Brace Set - Elder Scrolls Online


Abyssal Brace
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1710 Maximum Health, While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.

Name: Abyssal Brace
Type: Dungeon
Location: Scrivener's Hall
Requires DLC: Scribes of Fate

Obtainable items:
  • Jewels
  • Weapons
  • Heavy Armor


None Ring None Neck  Ice Staff  Mace  Healing Staff  Bow  Sword  Inferno Staff  Lightning Staff  Axe  Sword  Dagger  Mace  Axe  Shield Heavy Feet Heavy Chest Heavy Waist Heavy Hands Heavy Legs Heavy Shoulders Heavy Head

Other sets you that might interest you

Draugr's Heritage
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 2506 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina.
Kyne's Wind
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) When you overheal yourself or a group member, you create a pool of Kyne's Blessing under the target for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
Noble's Conquest
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 4% Healing Taken
(5 items) When you Bash a target, you heal for 3408 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Max Health.

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