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Winter's Respite Set - Elder Scrolls Online


Winter's Respite
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 1125 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Name: Winter's Respite
Type: Overland
Location: Western Skyrim
Requires DLC: Greymoor

Obtainable items:
  • Jewels
  • Light Armor
  • Weapons

Drop information

This is an overland set. Overland sets drop according to the following rules:
  • Delve bosses drop waist and feet
  • World bosses drop head, chest, legs and weapons
  • Public dungeon bosses drop shoulders, hands and weapons (In zones without public dungeons these drop for other mentioned sources)
  • Dark Anchors and chests drop rings and necklaces (In zones without Dark Anchors these drop in trials and arenas)

None Ring None Neck Light Waist Light Shoulders Light Head Light Hands Light Legs Light Feet Light Chest  Shield  Sword  Dagger  Axe  Mace  Sword  Inferno Staff  Lightning Staff  Ice Staff  Bow  Mace  Axe  Healing Staff

Unique items in this set


 Ambritt's Iceflame
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: One-Handed Dagger
Trait: Sharpened
Location: Western Skyrim, The Gathering Storm

 Fire Staff of the Gray Host
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Two-Handed Inferno Staff
Trait: Charged
Location: Western Skyrim, The Vampire Scholar

 Meridia's Healing Rod
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Two-Handed Healing Staff
Trait: Powered
Location: Western Skyrim, Meridia's Brilliance

 Surcoat of Solitude
LEVEL 50 - CP 160
Part of the Winter's Respite set
Trait: Training
Location: Western Skyrim, Dark Clouds Over Solitude

 Dancer's Treble Shoes
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Light Feet
Trait: Impenetrable
Location: Western Skyrim, A Salskap to Remember

 Antiquarian's Gloves
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Light Hands
Trait: Training
Location: Western Skyrim, The Aspiring Scholar

 Greymoor Skullcap
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Light Head
Trait: Well-fitted
Location: Western Skyrim, Greymoor Rising

 Dancer's Treble Leggings
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Light Legs
Trait: Sturdy
Location: Western Skyrim, Orchestrations

 Seeker's Cincture
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Light Waist
Trait: Divines
Location: Western Skyrim, The Fading Fire

 Frost-Cursed Lament
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Neck
Trait: Arcane
Location: Western Skyrim, Long Journey Home

 Spiderprod Staff
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Two-Handed Lightning Staff
Trait: Training
Location: Blackreach: Greymoor Caverns, Scraps Matter

 Rigurt's Fancy Shirt
LEVEL 50 - CP 160
Part of the Winter's Respite set
Type: Light Chest
Trait: Well-fitted
Location: Western Skyrim, Cultural Conciliation


Builds

Other sets you that might interest you

Battalion Defender
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 4% Healing Done
(5 items) When you Block, heal yourself or a group member within 15 meters of you for 897 Health. This effect can occur every 1 second and scales off your Max Health.
Trappings of Invigoration
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.
Unleashed Terror
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

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