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Spell Parasite Set - Elder Scrolls Online


Spell Parasite
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal damage, you restore 63 Magicka. This effect can occur once every 0.25 seconds.

Name: Spell Parasite
Type: Craftable
Location: Blackreach: Greymoor Caverns
Traits needed to craft: 3
Requires DLC: Greymoor

Obtainable items:
  • Weapons
  • Light Armor
  • Jewels
  • Heavy Armor
  • Medium Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Light Feet Light Head None Ring Light Chest Light Legs None Neck Light Hands Light Shoulders Light Waist Heavy Feet Medium Feet Heavy Head Medium Head Heavy Chest Medium Chest Heavy Legs Medium Legs Heavy Hands Medium Hands Heavy Shoulders Medium Shoulders Heavy Waist Medium Waist

Crafting Locations


Parasite's Cave

Found in Blackreach: Greymoor Caverns

Parasite's Cave

Other sets you that might interest you

The Arch-Mage
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) When you complete a fully-charged Heavy Attack, you gain an additional 506 Magicka Recovery for 10 seconds.
Harvester's Hope-Ring
LEVEL 50 - CP 160
ESO-Hub.com
Type Unknown
ArmorSet bonus
(1 item) Whenever you gather resources from a harvesting node, gain 1 stack of Harvester, up to 20 stacks max. Each stack of Harvester increases your chance of gathering bonus materials by 10%. Removing this ring removes all stacks of Harvester. Harvester does not affect resources gathered with Crafting Surveys or bonus resources received during holiday events.
Plaguebreak
LEVEL 50 - CP 160
ESO-Hub.com
Type PvP
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing direct damage causes player enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 736 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon or Spell Damage.

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