ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, When you deal damage with Soul Magic, you mark the target's soul dealing 2155 Magic damage over 10 seconds, as long as they are not already marked from you. This effect scales off the higher of your Weapon or Spell Damage.
Type: Two-Handed Axe Trait: Sharpened Location: Coldharbour, God of Schemes
Sword Saint's Blade LEVEL 50 - CP 160
Part of the Oblivion's Foe set
Type: Two-Handed Sword Trait: Precise Location: Coldharbour, God of Schemes
The Emperor's Blessing LEVEL 50 - CP 160
Part of the Oblivion's Foe set
Type: Two-Handed Healing Staff Trait: Infused Location: Coldharbour, God of Schemes
Other sets you that might interest you
Giant Spider LEVEL 50 - CP 160
ESO-Hub.com
TypeUnknown
ArmorSet bonus
(1 item) Adds 4% Healing Taken
(2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
Widowmaker LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Maximum Stamina
(5 items) When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 3282 Poison Damage over 10 seconds to all enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Ritemaster's Bond LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds.
You and allies touching the tether are healed for 982 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.