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Armor of the Seducer Set - Elder Scrolls Online


Armor of the Seducer
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Reduces the cost of your Magicka abilities by 10%.

Name: Armor of the Seducer
Type: Craftable
Location: Deshaan, Grahtwood, Stormhaven
Traits needed to craft: 3

Obtainable items:
  • Weapons
  • Light Armor
  • Jewels
  • Heavy Armor
  • Medium Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Light Feet Light Head None Ring Light Chest Light Legs None Neck Light Hands Light Shoulders Light Waist Heavy Feet Medium Feet Heavy Head Medium Head Heavy Chest Medium Chest Heavy Legs Medium Legs Heavy Hands Medium Hands Heavy Shoulders Medium Shoulders Heavy Waist Medium Waist

Crafting Locations


Berezan's Mine

Found in Deshaan

Berezan's Mine

Temple of the Eight

Found in Grahtwood

Temple of the Eight

Fisherman's Island

Found in Stormhaven

Fisherman's Island


Builds

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Balorgh
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you use an Ultimate ability, you gain Weapon and Spell Damage equal to the amount of total Ultimate consumed, and Physical and Spell Penetration equal to 23 times the amount for 12 seconds.
Perfected False God's Devotion
LEVEL 50 - CP 160
ESO-Hub.com
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(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Wild Impulse
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.

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