ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can occur once every 15 seconds.
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you drink a potion while in combat, you and 3 group members gain 44 Ultimate. This effect can occur once every 30 seconds.
Yandir's Might LEVEL 50 - CP 160
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TypeTrial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds.
Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed.
You cannot have both effects active at the same time.