ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Type: Two-Handed Inferno Staff Trait: Charged Location: Volenfell, Quintus Verres and the Monstrous Gargoyle
Ancient Imperial Staff LEVEL 50 - CP 160
Part of the Treasure Hunter set
Type: Two-Handed Healing Staff Trait: Infused Location: Volenfell, Guardian Council
Beetle Eye Ring LEVEL 50 - CP 160
Part of the Treasure Hunter set
Type: Ring Trait: Arcane Location: Volenfell, Boilbite
Other sets you that might interest you
Galerion's Revenge LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 1462 Magic Damage.
You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage.
Snake in the Stars LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Magicka Recovery, Applying a Major or Minor Debuff to an enemy applies Star Venom to them for 4 seconds. This effect can occur once every 12 seconds. Whenever an enemy with Star Venom is healed, they take 1170 Oblivion Damage, up to once every 0.1 seconds.
An enemy can only be affected by one instance of Star Venom every 12 seconds.
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1206 Maximum Health, While you have more than 50% Health, the Critical Damage and Critical Healing of any group members not wearing Lucent Echoes within 28 meters of you increases by 11%.
While you have 50% or less Health, your damage taken from monsters is reduced by 20%.