ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Dealing direct damage with a Blink, Charge, Leap, Teleport, or Pull ability creates an area under the enemy that pulls enemies within 12 meters after 0.8 seconds. After 2 seconds, deal 1705 Physical Damage to all enemies within 7 meters of you. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
The pull will not apply Crowd Control Immunity but works once every 7 seconds per target.
Name: Rush of Agony Type: Dungeon Location: The Dread Cellar Requires DLC: Waking Flame
Obtainable items:
Jewels
Weapons
Medium Armor
Other sets you that might interest you
Earthgore LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.
Immolator Charr LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1487 Armor
(2 items) Adds 1206 Maximum Health, When you take damage while below 50% Health, gain immunity to immobilization, snares, and crowd control effects for 10 seconds. This effect can occur once every 40 seconds.
Pyrebrand LEVEL 50 - CP 160
ESO-Hub.com
TypeClass Sets
ArmorSet bonus
(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your Light Attacks deal 964 Flame Damage over 6 seconds. This effect can activate Wildfire Embers, up to once every 10 seconds.
Your fully-charged Heavy Attacks consume up to 3 stacks of your Wildfire Embers to deal 630 Flame Damage around the target, dealing up to 200% more damage to enemies below 33% Health.
The damage scales off the higher of your Weapon or Spell Damage increases by 25% per stack of Recursive Flame and Pyrebrand.