ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.
Name: Tormentor Type: Dungeon Location: The Banished Cells I, The Banished Cells II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Vertebral Ring LEVEL 50 - CP 160
Part of the Tormentor set
Type: Ring Trait: Healthy Location: The Banished Cells I, Skeletal Destroyer
Keeper's Medallion LEVEL 50 - CP 160
Part of the Tormentor set
Type: Neck Trait: Robust Location: The Banished Cells II, Keeper Voranil
Darktarge LEVEL 50 - CP 160
Part of the Tormentor set
Type: Off Hand Shield Trait: Reinforced Location: The Banished Cells I, Shadowrend
Keeper's Insignia LEVEL 50 - CP 160
Part of the Tormentor set
Type: Ring Trait: Arcane Location: The Banished Cells II, Keeper Voranil
Other sets you that might interest you
Roaring Opportunist LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds.
Maximum duration 12 seconds.
Transformative Hope LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 4% Healing Done
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
ArmorSet bonus
(2 items) Adds 103 Weapon and Spell Damage, Increases your damage done with Snipe based on how close you are to your target.
Max Damage: 33% at 3 meters.
Minimum Damage: 5% at 18.5 meters.