ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.
Name: Tormentor Type: Dungeon Location: The Banished Cells I, The Banished Cells II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Vertebral Ring LEVEL 50 - CP 160
Part of the Tormentor set
Type: Ring Trait: Healthy Location: The Banished Cells I, Skeletal Destroyer
Keeper's Medallion LEVEL 50 - CP 160
Part of the Tormentor set
Type: Neck Trait: Robust Location: The Banished Cells II, Keeper Voranil
Darktarge LEVEL 50 - CP 160
Part of the Tormentor set
Type: Off Hand Shield Trait: Reinforced Location: The Banished Cells I, Shadowrend
Keeper's Insignia LEVEL 50 - CP 160
Part of the Tormentor set
Type: Ring Trait: Arcane Location: The Banished Cells II, Keeper Voranil
Other sets you that might interest you
Wild Impulse LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.
Cruel Flurry LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) When you deal damage with Flurry, your single target damage over time abilities used within 5 seconds gain 1690 Weapon and Spell Damage.
Hex Siphon LEVEL 50 - CP 160
ESO-Hub.com
TypeArena
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 88 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds.
Whenever you successfully interrupt a target, you restore 1000 Magicka.