ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.
Name: Tormentor Type: Dungeon Location: The Banished Cells I, The Banished Cells II
Obtainable items:
Jewels
Weapons
Heavy Armor
Unique items in this set
Vertebral Ring LEVEL 50 - CP 160
Part of the Tormentor set
Type: Ring Trait: Healthy Location: The Banished Cells I, Skeletal Destroyer
Keeper's Medallion LEVEL 50 - CP 160
Part of the Tormentor set
Type: Neck Trait: Robust Location: The Banished Cells II, Keeper Voranil
Darktarge LEVEL 50 - CP 160
Part of the Tormentor set
Type: Off Hand Shield Trait: Reinforced Location: The Banished Cells I, Shadowrend
Keeper's Insignia LEVEL 50 - CP 160
Part of the Tormentor set
Type: Ring Trait: Arcane Location: The Banished Cells II, Keeper Voranil
Other sets you that might interest you
Crest of Cyrodiil LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health.
Netch Oil LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
Fledgling's Nest LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While in combat, casting an ability that leaves an effect on the ground creates an 8 meter Gryphon Nest for 10 seconds. You and group members inside the Nest gain 168 Magicka and Stamina Recovery. The first time you or a group member leaves the Nest, they gain Minor Courage for 10 seconds, increasing their Weapon and Spell Damage by 215.
This effect can occur once every 10 seconds.