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Tormentor Set - Elder Scrolls Online


Tormentor
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.

Name: Tormentor
Type: Dungeon
Location: The Banished Cells I, The Banished Cells II

Obtainable items:
  • Jewels
  • Weapons
  • Heavy Armor


None Ring None Neck  Sword  Mace  Dagger  Axe  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff Heavy Feet Heavy Head Heavy Chest Heavy Legs Heavy Hands Heavy Shoulders Heavy Waist

Unique items in this set


 Vertebral Ring
LEVEL 50 - CP 160
Part of the Tormentor set
Type: Ring
Trait: Healthy
Location: The Banished Cells I, Skeletal Destroyer

 Keeper's Medallion
LEVEL 50 - CP 160
Part of the Tormentor set
Type: Neck
Trait: Robust
Location: The Banished Cells II, Keeper Voranil

 Darktarge
LEVEL 50 - CP 160
Part of the Tormentor set
Type: Off Hand Shield
Trait: Reinforced
Location: The Banished Cells I, Shadowrend

 Keeper's Insignia
LEVEL 50 - CP 160
Part of the Tormentor set
Type: Ring
Trait: Arcane
Location: The Banished Cells II, Keeper Voranil

Other sets you that might interest you

Wild Impulse
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.
Cruel Flurry
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) When you deal damage with Flurry, your single target damage over time abilities used within 5 seconds gain 1690 Weapon and Spell Damage.
Hex Siphon
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Weapon and Spell Damage by 88 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 1000 Magicka.

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