ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Name: Toothrow Type: Dungeon Location: Wayrest Sewers I, Wayrest Sewers II
Obtainable items:
Medium Armor
Jewels
Weapons
Unique items in this set
Malubeth's Stinger LEVEL 50 - CP 160
Part of the Toothrow set
Type: One-Handed Dagger Trait: Infused Location: Wayrest Sewers II, Malubeth the Scourger
Uulgarg's Charm LEVEL 50 - CP 160
Part of the Toothrow set
Type: Ring Trait: Robust Location: Wayrest Sewers I, Uulgarg the Hungry
Type: Neck Trait: Robust Location: Wayrest Sewers I, The Rat Whisperer
Allene's Deathly Bow LEVEL 50 - CP 160
Part of the Toothrow set
Type: Two-Handed Bow Trait: Precise Location: Wayrest Sewers II, Allene and Varaine Pellingare
Other sets you that might interest you
Ashen Grip LEVEL 50 - CP 160
ESO-Hub.com
TypeCraftable
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Martial melee damage, you breathe fire to all enemies in front of you for 774 Flame damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Peace and Serenity LEVEL 50 - CP 160
ESO-Hub.com
TypeTrial
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.
ArmorSet bonus
(2 items) Adds 526 Critical Chance, When you cast Whirlwind while in combat, you gain a stack of Chaotic Whirlwind for 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450.
At 5 stacks, the duration doubles but cannot be refreshed.