ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage, Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
Name: Toothrow Type: Dungeon Location: Wayrest Sewers I, Wayrest Sewers II
Obtainable items:
Medium Armor
Jewels
Weapons
Unique items in this set
Malubeth's Stinger LEVEL 50 - CP 160
Part of the Toothrow set
Type: One-Handed Dagger Trait: Infused Location: Wayrest Sewers II, Malubeth the Scourger
Uulgarg's Charm LEVEL 50 - CP 160
Part of the Toothrow set
Type: Ring Trait: Robust Location: Wayrest Sewers I, Uulgarg the Hungry
Type: Neck Trait: Robust Location: Wayrest Sewers I, The Rat Whisperer
Allene's Deathly Bow LEVEL 50 - CP 160
Part of the Toothrow set
Type: Two-Handed Bow Trait: Precise Location: Wayrest Sewers II, Allene and Varaine Pellingare
Other sets you that might interest you
The Blind LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) When your healing critically strikes, your target gains a Hydroglass Damage Shield that absorbs up to 2692 damage for 6 seconds. While the Damage Shield holds and for 3 seconds after it ends, the target gains Minor Force, increasing their Critical Damage done by 10%. This effect can occur once every 6 seconds per target.
ArmorSet bonus
(1 item) Adds 300 Magicka Recovery, Sprint, Roll Dodge, Bash, Break Free, Sneak, and Block now consume Magicka instead of Stamina. You reduce your Magicka Recovery to 0 while Blocking, Sneaking, or Sprinting. You no longer reduce your Stamina Recovery to 0 while Blocking, Sneaking or Sprinting.
Zaan LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 146 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.