ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Martial melee attack, you deal an additional 929 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Name: Viper's Sting Type: Dungeon Location: Fungal Grotto I, Fungal Grotto II
Obtainable items:
Weapons
Medium Armor
Jewels
Unique items in this set
Tazkad's Band LEVEL 50 - CP 160
Part of the Viper's Sting set
Type: Ring Trait: Robust Location: Fungal Grotto I, Tazkad the Packmaster
Spidersilk Garland LEVEL 50 - CP 160
Part of the Viper's Sting set
Type: Neck Trait: Robust Location: Fungal Grotto II, Mephala's Fang
Goblinsbane LEVEL 50 - CP 160
Part of the Viper's Sting set
Type: One-Handed Mace Trait: Defending Location: Fungal Grotto I, Kra'gh the Dreugh King
Huntmaster's Leash LEVEL 50 - CP 160
Part of the Viper's Sting set
Type: Neck Trait: Robust Location: Fungal Grotto I, Tazkad the Packmaster
Debaser LEVEL 50 - CP 160
Part of the Viper's Sting set
Type: Two-Handed Sword Trait: Sharpened Location: Fungal Grotto II, Spawn of Mephala
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka, Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) Adds 400 Weapon and Spell Damage to your Class abilities.
Livewire LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Health for each enemy hit. This effect can occur once every 6 seconds.
Grothdarr LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 260 Flame damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.