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Strength of the Automaton Set - Elder Scrolls Online


Strength of the Automaton
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your Physical and Bleed Damage abilities.

Name: Strength of the Automaton
Type: Dungeon
Location: Darkshade Caverns I, Darkshade Caverns II

Obtainable items:
  • Jewels
  • Medium Armor
  • Weapons


None Ring Medium Feet Medium Head Medium Chest Medium Legs None Neck Medium Hands Medium Shoulders Medium Waist  Sword  Dagger  Axe  Mace  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff

Unique items in this set


 Imperial Warhammer
LEVEL 50 - CP 160
Part of the Strength of the Automaton set
Trait: Charged
Location: Darkshade Caverns I, Sentinel of Rkugamz

 Ancient Great Axe
LEVEL 50 - CP 160
Part of the Strength of the Automaton set
Type: Two-Handed Axe
Trait: Precise
Location: Darkshade Caverns II, The Engine Guardian

 Lambent Netch Tentacles
LEVEL 50 - CP 160
Part of the Strength of the Automaton set
Type: Neck
Trait: Robust
Location: Darkshade Caverns I, Cavern Patriarch

 Pincer of the Guardian
LEVEL 50 - CP 160
Part of the Strength of the Automaton set
Type: One-Handed Sword
Trait: Precise
Location: Darkshade Caverns II, The Engine Guardian


Builds

Other sets you that might interest you

Roaring Opportunist
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.
Witch-Knight's Defiance
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your Weapon and Spell Damage by 369 against enemies inflicted with a Poison Damage effect.
Bar-Sakka
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 1206 Maximum Health
(2 items) While in combat, performing a Roll Dodge creates a 6 meter pool of blood. After a 1 second delay, enemies in the pool take 789 Magic Damage. Gain a Damage Shield for 6 seconds based on total damage done by the pool to enemies, up to 15000 damage. This effect can occur once every 10 seconds and the amount of damage done scales off your Max Health and cannot critically hit.

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