ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 2215 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
Name: Sunderflame Type: Dungeon Location: City of Ash I, City of Ash II
Obtainable items:
Medium Armor
Jewels
Weapons
Unique items in this set
Ember Eye LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Ring Trait: Robust Location: City of Ash I, Dark Ember
Wildmaul LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Two-Handed Mace Trait: Decisive Location: City of Ash I, Infernal Guardian
Bow of the Deadlands LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Two-Handed Bow Trait: Precise Location: City of Ash I, Razor Master Erthas
Splitting Axe of the Titan LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Two-Handed Axe Trait: Decisive Location: City of Ash II, Ash Titan
Skoria's Charred Claymore LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Two-Handed Sword Trait: Powered Location: City of Ash II, Valkyn Skoria
Urata's Mask of Mockery LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Medium Head Trait: Impenetrable Location: City of Ash II, Urata the Legion
Other sets you that might interest you
Ring of the Pale Order LEVEL 50 - CP 160
ESO-Hub.com
TypeMythic
ArmorSet bonus
(1 item) Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself, your pets, or your Companions.
Bani's Torment LEVEL 50 - CP 160
ESO-Hub.com
TypeDungeon
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt a nearby enemy, you tether to them for 15 seconds, as long as you remain within 8 meters of them. While tethered, you apply Major Maim to your enemy, reducing their damage done by 10%, and you gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 15 seconds.
ArmorSet bonus
(1 item) While you are above 50% Stamina, reduce your direct damage taken by 50% and lose 968 Stamina whenever you take direct damage, up to once every 0.3 seconds.