ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 1925 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.
Name: Sunderflame Type: Dungeon Location: City of Ash I, City of Ash II
Obtainable items:
Medium Armor
Jewels
Weapons
Unique items in this set
Ember Eye LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Ring Trait: Robust Location: City of Ash I, Dark Ember
Wildmaul LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Two-Handed Mace Trait: Decisive Location: City of Ash I, Infernal Guardian
Bow of the Deadlands LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Two-Handed Bow Trait: Precise Location: City of Ash I, Razor Master Erthas
Splitting Axe of the Titan LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Two-Handed Axe Trait: Decisive Location: City of Ash II, Ash Titan
Skoria's Charred Claymore LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Two-Handed Sword Trait: Powered Location: City of Ash II, Valkyn Skoria
Urata's Mask of Mockery LEVEL 50 - CP 160
Part of the Sunderflame set
Type: Medium Head Trait: Impenetrable Location: City of Ash II, Urata the Legion
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Soldier of Anguish LEVEL 50 - CP 160
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TypePvP
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your melee Light Attacks place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemies hit for 4 seconds, negating the next 4830 points of healing done. This effect can occur once every 6 seconds.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage over time applies a stack of Blight Seed to the target for 5 seconds. At 20 stacks, Blight Seed explodes, dealing 667 Disease Damage to the target and nearby enemies, increasing by 150% per additional monster hit, up to 600%.
The damage scales off your Weapon or Spell Damage and can occur once every 1 second. Enemies can only have one Blight Seed at a time and require 20 more stacks per group member wearing this set.