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Savage Werewolf Set - Elder Scrolls Online


Savage Werewolf
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Name: Savage Werewolf
Type: Dungeon
Location: Moon Hunter Keep
Requires DLC: Wolfhunter

Obtainable items:
  • Weapons
  • Jewels
  • Medium Armor


 Mace  Dagger  Axe  Sword  Shield  Sword  Mace  Axe  Lightning Staff  Ice Staff  Healing Staff  Bow  Inferno Staff None Ring None Neck Medium Feet Medium Head Medium Chest Medium Legs Medium Hands Medium Shoulders Medium Waist

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Aetherial Ascension
LEVEL 50 - CP 160
ESO-Hub.com
Type Craftable
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Adds 7377 Armor. Increases the cost of Block, Sprint, Dodge, and Break Free by 20%.
Dragonguard Elite
LEVEL 50 - CP 160
ESO-Hub.com
Type Overland
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical Chance by 275. You can only gain one stack every 0.5 seconds.
Mantle of Siroria
LEVEL 50 - CP 160
ESO-Hub.com
Type Trial
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 200 Weapon and Spell Damage, Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Every second spent standing in the ring increases your Weapon and Spell Damage by 44 for 5 seconds, stacking up to 10 times.

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