ArmorSet bonus
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you drink a potion while in combat, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
ArmorSet bonus
(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your Frost Damage abilities.
Defensive Position LEVEL 50 - CP 160
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TypeTrial
ArmorSet bonus
(2 items) When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.