Dungeon sets


Name Effect
Knightmare Knightmare 2 items: Adds 1487 Armor
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: When you deal melee damage, you apply Minor Maim to all enemies within 8 meters of you for 2 seconds, reducing their damage done by 15%.
Kraglen’s Howl Kraglen’s Howl 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
Lamia's Song Lamia's Song 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Magicka Recovery
4 items: Adds 1096 Maximum Magicka
5 items: When you use an Ultimate ability, you and your group members within 20 meters of you heal for 25 Health and restore 25 Magicka and Stamina per point of the Ultimate's cost.
Leeching Plate Leeching Plate 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 1180 Poison Damage every 1 second for 5 seconds and heals you for 100% of the damage caused. A cloud can be created once every 5 seconds.
Leviathan Leviathan 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: Adds 1937 Weapon Critical
Light Speaker Light Speaker 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 600 Spell Damage to your Restoration Staff abilities.
Magicka Furnace Magicka Furnace 2 items: Adds 1487 Armor
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds.
Medusa Medusa 2 items: Adds 833 Spell Critical
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: Adds 900 Spell Critical, Gain Minor Force at all times, increasing your Critical Damage by 10%.
Mighty Glacier Mighty Glacier 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
5 items: When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical Resistance and Spell Resistances by 5280. This effect can occur once every 10 seconds.
Moon Hunter Moon Hunter 2 items: Adds 129 Spell Damage
3 items: Adds 129 Spell Damage
4 items: Adds 833 Spell Critical
5 items: When your alchemical poison fires, increase your Spell Damage by 547 for 8 seconds.
Netch's Touch Netch's Touch 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 400 Spell Damage to your Shock Damage abilities.
Nikulas' Heavy Armor Nikulas' Heavy Armor 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you block a spell projectile, you have a 25% chance to reflect the spell back to the enemy.
Noble Duelist's Silks Noble Duelist's Silks 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a Light or Heavy Attack in melee range, you cause your Light and Heavy Attacks to deal an additional 1811 damage for 5 seconds. This effect can occur once every 5 seconds.
Oblivion's Edge Oblivion's Edge 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 258 Weapon Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 20621 Health. The heal can occur once every 10 seconds.
Overwhelming Surge Overwhelming Surge 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a Class ability, you surround yourself with a torrent that deals 1114 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds.
Pillar of Nirn Pillar of Nirn 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 4718 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 23590 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
Plague Slinger Plague Slinger 2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 5095 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds.
Prayer Shawl Prayer Shawl 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Magicka Recovery
5 items: When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds.
Rattlecage Rattlecage 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: Adds 171 Spell Damage, Gain Major Sorcery at all times, increasing your Spell Damage by 20%.
Renald's Resolve Renald's Resolve 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your Healing Taken by 1% and your Physical Resistance and Spell Resistance by 420. This effect can occur once every half second and can stack up to 9 times.
Sanctuary Sanctuary 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1096 Maximum Magicka
5 items: Increases your healing received by 10% for you and up to 11 group members within 10 meters of you.
Savage Werewolf Savage Werewolf 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Your Light and Heavy Attacks rend flesh, causing your enemy to bleed for 1200 Physical Damage every 1 second for 4 seconds.
Scathing Mage Scathing Mage 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: When you deal direct damage, you have a 20% chance to increase your Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
Scavenging Demise Scavenging Demise 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 11173 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 8%. This effect can occur every 10 seconds.
Sergeant's Mail Sergeant's Mail 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 129 Weapon Damage
5 items: Increases the damage of your fully-charged Heavy Attacks by 2257.
Sheer Venom Sheer Venom 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Weapon Damage
5 items: When you deal damage with an Execute ability you infect the enemy, dealing 8766 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target.
Shroud of the Lich Shroud of the Lich 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 33% Magicka, your Magicka Recovery is increased by 1032 for 20 seconds. This effect can occur once every 1 minute.
Spell Power Cure Spell Power Cure 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon Damage and Spell Damage by 258.
Spelunker Spelunker 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 730 Magicka and Stamina. This effect can occur once every 5 seconds.
Spider Cultist Cowl Spider Cultist Cowl 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 600 Spell Damage to your Destruction Staff abilities.
Storm Master Storm Master 2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage for 20 seconds. This effect can occur once every 10 seconds
Strength of the Automaton Strength of the Automaton 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage to your Physical Damage abilities.
Sunderflame Sunderflame 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 13600 Flame Damage over 10 seconds and apply Minor Breach and Minor Fracture to the enemy, reducing their Physical Resistance and Spell Resistance by 1320.
Sword Dancer Sword Dancer 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 600 Weapon Damage to your Dual Wield abilities.
Talfyg’s Treachery Talfyg’s Treachery 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Increases Spell Damage by 372. Increase damage taken from Flame and Fighter's Guild abilities by 10%.
The Ice Furnace The Ice Furnace 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 129 Spell Damage
5 items: When you deal Frost Damage, you deal an additional 1644 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second.
The Worm's Raiment The Worm's Raiment 2 items: Adds 129 Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you.
Titanborn Strength Titanborn Strength 2 items: Adds 1487 Physical Penetration
3 items: Adds 129 Weapon Damage
4 items: Adds 1096 Maximum Stamina
5 items: Adds 110 Weapon Damage and 1240 Physical Penetration. This bonus doubles to 220 Weapon Damage and 2480 Physical Penetration when you are under 75% Health. This bonus quadruples to 440 Weapon Damage and 4960 Physical Penetration when you are under 50% Health.
Toothrow Toothrow 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: Adds 171 Weapon Damage, Gain Major Savagery at all times, increasing your Weapon Critical rating by 2191.
Tormentor Tormentor 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 4% Healing Taken
5 items: When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you gain 3642 Physical Resistance and Spell Resistance and taunt the enemy to attack you for 15 seconds.
Trappings of Invigoration Trappings of Invigoration 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.
Treasure Hunter Treasure Hunter 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: Adds 171 Spell Damage, Gain Major Prophecy at all times, increasing your Spell Critical rating by 2191.
Tzogvin's Warband Tzogvin's Warband 2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 1487 Physical Penetration
5 items: When you deal Critical Damage, you gain a stack of Precision, increasing your Weapon Critical by 134 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.
Ulfnor's Favor Ulfnor's Favor 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
4 items: Adds 4% Healing Taken
5 items: Increases the Magicka or Stamina your Heavy Attacks restore by 30%.
Undaunted Bastion Undaunted Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 14127 damage for 6 seconds. This effect can occur once every 10 seconds.
Undaunted Infiltrator Undaunted Infiltrator 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you use an ability that costs Magicka, you increase the damage of your Light and Heavy Attacks by 1685 for 10 seconds.
Undaunted Unweaver Undaunted Unweaver 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 833 Spell Critical
5 items: When you use an ability that costs Stamina, you increase the damage of your Light and Heavy Attacks by 1685 for 10 seconds.
Unleashed Terror Unleashed Terror 2 items: Adds 129 Weapon Damage
3 items: Adds 1096 Maximum Stamina
4 items: Adds 1096 Maximum Stamina
5 items: When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 19734 Physical Damage over the duration. This ability can occur once every 10 seconds per target.
Vestments of the Warlock Vestments of the Warlock 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 25% Magicka, you restore 11350 Magicka. This effect can occur once every 45 seconds.
Viper's Sting Viper's Sting 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you deal damage with a melee attack, you deal an additional 6400 Poison Damage over 4 seconds. This effect can occur once every 4 seconds.

Discord - Privacy policy - Manage Cookie Settings - Impressum

Created by Alcast & Woeler®.

Sets and icons © by ZeniMax Online Studios. Content © by Alcast & Woeler.

The Elder Scrolls® Online developed by ZeniMax Online Studios LLC, a ZeniMax Media company. ZeniMax, The Elder Scrolls, ESO, Bethesda, Bethesda Softworks and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the US and/or other countries. All Rights Reserved.