Dungeon sets


Name Effect
Moon Hunter Moon Hunter 2 items: Adds 129 Spell Damage
3 items: Adds 129 Spell Damage
4 items: Adds 833 Spell Critical
5 items: When your alchemical poison fires, increase your Spell Damage by 600 for 6 seconds.
Netch's Touch Netch's Touch 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 400 Spell Damage to your Shock Damage abilities.
Nikulas' Heavy Armor Nikulas' Heavy Armor 2 items: Adds 1487 Armor
3 items: Adds 1487 Armor
4 items: Adds 1206 Maximum Health
5 items: When you block a spell projectile, you have a 25% chance to reflect the spell back to the enemy.
Noble Duelist's Silks Noble Duelist's Silks 2 items: Adds 129 Stamina Recovery
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: When you dodge an attack, your Light and Heavy Attacks deal an additional 1225 damage for 8 seconds.
Oblivion's Edge Oblivion's Edge 2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Adds 129 Weapon Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 1720 Health.
Overwhelming Surge Overwhelming Surge 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: When you deal damage with a Class ability, you have a 33% chance to surround yourself with a torrent that deals 1040 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 6 seconds.
Pillar of Nirn Pillar of Nirn 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: When you deal damage, you have a 10% chance to create a fissure underneath the enemy after 1 second, dealing 2000 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 10000 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
Plague Slinger Plague Slinger 2 items: Adds 129 Weapon Damage
3 items: Adds 1206 Maximum Health
4 items: Adds 129 Weapon Damage
5 items: When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that deal 5160 Poison Damage each at the nearest enemy. This effect can occur once every 15 seconds.
Prayer Shawl Prayer Shawl 2 items: Adds 1096 Maximum Magicka
3 items: Adds 129 Spell Damage
4 items: Adds 129 Magicka Recovery
5 items: When you heal a friendly target, you have a 6% chance to grant them a damage shield that absorbs 2425 damage for 6 seconds.
Rattlecage Rattlecage 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Spell Damage
4 items: Adds 129 Spell Damage
5 items: Adds 100 Spell Damage, Gain Major Sorcery at all times, increasing your Spell Damage by 20%.
Renald's Resolve Renald's Resolve 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1206 Maximum Health
5 items: Whenever you deal direct damage, gain a stack of Resolve for 10 seconds. Each stack increases your Healing Taken by 1% and your Physical Resistance and Spell Resistance by 420. You can only gain one stack of Resolve every 1 second. You can only have up to 8 stacks of Resolve.
Sanctuary Sanctuary 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 1096 Maximum Magicka
5 items: Increases your healing received by 12% for you and up to 11 group members within 10 meters of you.
Savage Werewolf Savage Werewolf 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Your Light and Heavy Attacks rend flesh, causing your enemy to bleed for 1000 Physical Damage every 1 second for 4 seconds.
Scathing Mage Scathing Mage 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: When you deal direct Critical Damage, you have a 20% chance to increase your Spell Damage by 516 for 6 seconds. This effect can occur once every 6 seconds.
Scavenging Demise Scavenging Demise 2 items: Adds 129 Weapon Damage
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw which attacks your enemy after 2 seconds. The Scavenging Maw deals 7000 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 8%. This effect can occur every 10 seconds.
Sergeant's Mail Sergeant's Mail 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Health Recovery
4 items: Adds 129 Weapon Damage
5 items: Increases the damage of your fully-charged Heavy Attacks by 1634.
Sheer Venom Sheer Venom 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Weapon Damage
5 items: When you deal damage with an Execute ability you infect the enemy, dealing 8428 Poison Damage over 6 seconds. This effect can occur once every 6 seconds.
Shroud of the Lich Shroud of the Lich 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 33% Magicka, your Magicka Recovery is increased by 1032 for 20 seconds. This effect can occur once every 1 minute.
Spell Power Cure Spell Power Cure 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: When you heal yourself or an ally that is at 100% Health, you have a 50% chance to give the target Major Courage for 10 seconds which increases their Weapon Damage and Spell Damage by 258.
Spelunker Spelunker 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage and Spell Damage to your Undaunted abilities. When an ally uses one of your Undaunted ability synergies you restore 1500 Stamina.
Spider Cultist Cowl Spider Cultist Cowl 2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 450 Spell Damage to your Destruction Staff abilities.
Storm Master Storm Master 2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: When you deal Critical Damage with a fully-charged Heavy Attack, your Light Attacks deal an additional 1333 Shock Damage for 20 seconds.
Strength of the Automaton Strength of the Automaton 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage to your Physical Damage abilities.
Sunderflame Sunderflame 2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 4000 Flame Damage and apply Minor Breach and Minor Fracture to the enemy, reducing their Physical Resistance and Spell Resistance by 1320 for 8 seconds.
Sword Dancer Sword Dancer 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 450 Weapon Damage to your Dual Wield abilities.
The Ice Furnace The Ice Furnace 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 129 Spell Damage
5 items: When you deal direct damage with a Frost Damage ability, you have a 50% chance to deal an additional 997 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second.
The Worm's Raiment The Worm's Raiment 2 items: Adds 129 Spell Damage
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: Reduces the cost of your Magicka Abilities by 4% for you and up to 11 other group members within 28 meters of you.
Toothrow Toothrow 2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 833 Weapon Critical
5 items: Adds 100 Weapon Damage, Gain Major Savagery at all times, increasing your Weapon Critical rating by 2191.
Tormentor Tormentor 2 items: Adds 1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 4% Healing Taken
5 items: When you deal damage with a Charge ability, you gain 3642 Physical Resistance and Spell Resistance and taunt the enemy to attack you for 15 seconds.
Trappings of Invigoration Trappings of Invigoration 2 items: Adds 129 Stamina Recovery
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Stamina Recovery
5 items: When you cast an ability that costs resources while under 25% Stamina, you restore 11350 Stamina. This effect can occur once every 45 seconds.
Treasure Hunter Treasure Hunter 2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 833 Spell Critical
5 items: Adds 100 Spell Damage, Gain Major Prophecy at all times, increasing your Spell Critical rating by 2191.
Tzogvin's Warband Tzogvin's Warband 2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 1487 Physical Penetration
5 items: When you deal Critical Damage, you gain a stack of Precision, increasing your Weapon Critical by 129 for 10 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%.
Ulfnor's Favor Ulfnor's Favor 2 items: Adds 1206 Maximum Health
3 items: Adds 129 Magicka Recovery, Adds 129 Stamina Recovery
4 items: Adds 4% Healing Taken
5 items: Increases the Magicka or Stamina your Heavy Attacks restore by 30%.
Undaunted Bastion Undaunted Bastion 2 items: Adds 1206 Maximum Health
3 items: Adds 1487 Armor
4 items: Adds 1487 Armor
5 items: When you taunt an enemy while you are under 60% Health, gain a damage shield that absorbs 13760 damage for 6 seconds. This effect can occur once every 10 seconds.
Undaunted Infiltrator Undaunted Infiltrator 2 items: Adds 1096 Maximum Magicka
3 items: Adds 1096 Maximum Magicka
4 items: Adds 833 Weapon Critical
5 items: When you use an ability that costs Magicka, your Light Attacks deal an additional 774 damage and Heavy Attacks deal an additional 1161 damage for 10 seconds.
Undaunted Unweaver Undaunted Unweaver 2 items: Adds 1096 Maximum Stamina
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Spell Critical
5 items: When you use an ability that costs Stamina, your Light Attacks deal an additional 774 damage and Heavy Attacks deal an additional 1161 damage for 10 seconds.
Vestments of the Warlock Vestments of the Warlock 2 items: Adds 129 Magicka Recovery
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Magicka Recovery
5 items: When you cast an ability that costs resources while under 25% Magicka, you restore 11350 Magicka. This effect can occur once every 45 seconds.
Viper's Sting Viper's Sting 2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 833 Weapon Critical
5 items: When you deal damage with a melee attack, you deal an additional 6400 Poison Damage over 4 seconds. This effect can occur once every 4 seconds.
Widowmaker Widowmaker 2 items: Adds 833 Weapon Critical
3 items: Adds 833 Weapon Critical
4 items: Adds 1096 Maximum Stamina
5 items: When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 7740 Poison Damage to all enemies within 5 meters.
Z'en's Redress Z'en's Redress 2 items: Adds 129 Magicka Recovery
3 items: Adds 129 Spell Damage
4 items: Adds 1096 Maximum Magicka
5 items: Your Light Attacks apply the Touch of Z'en on enemies for 20 seconds. Enemies with the Touch of Z'en take an additional 1% more damage for each damage over time effect you've placed on them, up to 5%. You can only receive the benefit from one Touch of Z'en per enemy

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