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Unleashed Terror Set - Elder Scrolls Online


Unleashed Terror
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

Name: Unleashed Terror
Type: Dungeon
Location: Castle Thorn
Requires DLC: Stonethorn

Obtainable items:
  • Jewels
  • Weapons
  • Medium Armor


None Ring None Neck  Ice Staff  Sword  Axe  Healing Staff  Lightning Staff  Inferno Staff  Mace  Bow  Axe  Sword  Mace  Dagger  Shield Medium Hands Medium Shoulders Medium Waist Medium Head Medium Legs Medium Chest Medium Feet

Other sets you that might interest you

Arms of Infernace
LEVEL 50 - CP 160
ESO-Hub.com
Type Unknown
ArmorSet bonus
(3 items) Adds 129 Weapon and Spell Damage
Wrath of Elements
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 332 Flame Damage 332 Shock Damage, or 332 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.
Orpheon the Tactician
LEVEL 50 - CP 160
ESO-Hub.com
Type Monster Set
ArmorSet bonus
(1 item) Adds 129 Weapon and Spell Damage
(2 items) While in combat, casting an ability that leaves an effect on the ground summons a tentacle at the target's location. After 2 seconds, the tentacle swings wildly in a 5 meter radius, dealing 230 Physical damage and stunning up to 6 enemies for 3 seconds. Enemies immune to stun take 1430 Physical damage instead. This effect can occur every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.

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