ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage, up to a maximum of 3000, every 1 second for 6 seconds. This effect reveals you, cannot be reflected, and can occur every 6 seconds.
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you Break Free, gain 100% Movement Speed for 7 seconds. This effect can occur once every 28 seconds.