ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 900 Health Recovery
ArmorSet bonus
(1 item) You can no longer cast Ultimate abilities. Instead, casting an Ultimate ability transfers your Ultimate resource to your living group members, divided equally among them.
Gain Minor Heroism while you are in combat.
Disciplined Slash LEVEL 50 - CP 160
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TypeTrial
ArmorSet bonus
(2 items) When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt.