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Unleashed Terror Set - Elder Scrolls Online


Unleashed Terror
LEVEL 50 - CP 160
ESO-Hub.com
Type Dungeon
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

Name: Unleashed Terror
Type: Dungeon
Location: Castle Thorn
Requires DLC: Stonethorn

Obtainable items:
  • Jewels
  • Weapons
  • Medium Armor


None Ring None Neck  Ice Staff  Sword  Axe  Healing Staff  Lightning Staff  Inferno Staff  Mace  Bow  Axe  Sword  Mace  Dagger  Shield Medium Hands Medium Shoulders Medium Waist Medium Head Medium Legs Medium Chest Medium Feet

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Nunatak
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ESO-Hub.com
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ArmorSet bonus
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(2 items) On dealing Frost Damage, create a 6 meter area under the target for 6 seconds, dealing 192 Frost damage to enemies every 1 second and applying a 40% snare for 4 seconds. Enemies damaged four times become immobilized and afflicted with Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Jailer's Tenacity
LEVEL 50 - CP 160
ESO-Hub.com
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ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
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Frenzied Momentum
LEVEL 50 - CP 160
ESO-Hub.com
Type Arena
ArmorSet bonus
(2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 30 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.

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