ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(1 item) Increase your damage done with status effects by 1% for every 1 Ultimate you have, up to 170%. This effect is divided by 1 plus 1 if the target is a player, plus 1 if Feral Guardian is active.
While you have 170 or more Ultimate, your Light and Heavy Attacks apply a random status effect, up to once every 4 seconds.
Applies Minor Timidity to you, consuming 1 Ultimate every 1.5 seconds in combat.
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Health Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you cast an ability that grants Major or Minor Resolve while in combat, you gain 341 Weapon and Spell Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.
Light of Cyrodiil LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%.
When you are interrupted, your next Health, Magicka, or Stamina ability cast within 30 seconds will cost no resources.