Name | Effect | |
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Caluurion's Legacy |
2 items: Adds 657 Critical Chance 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 657 Critical Chance 5 items: When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 894 Flame 894 Frost 894 Shock, or 894 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage. |
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Elemental Catalyst |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 657 Critical Chance 4 items: Adds 1096 Maximum Magicka 5 items: Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time. |
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Elemental Succession |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1096 Maximum Magicka 5 items: Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Weapon and Spell Damage for Flame, Shock, or Frost Damage for 4 seconds. Each effect is picked randomly and an effect that is already active cannot refresh. |
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Frostbite |
2 items: Adds 129 Weapon and Spell Damage 3 items: Adds 657 Critical Chance 4 items: Adds 129 Weapon and Spell Damage 5 items: Increases your damage done with Frost abilities by 8%. Increases your damage done against Chilled enemies by 4%. Increases your damage done against enemies afflicted with Minor Brittle by 2%. |
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Frozen Watcher |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 1206 Maximum Health 4 items: Adds 1096 Maximum Stamina 5 items: Summon a blizzard around you while you are Bracing, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. This effect scales off your Max Health and has a 15% chance of inflicting the Chilled status effect. |
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Glacial Guardian |
2 items: Adds 1487 Armor 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Health Recovery 5 items: When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health. |
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Hrothgar's Chill |
2 items: Adds 1206 Maximum Health 3 items: Adds 1487 Armor 4 items: Adds 1487 Offensive Penetration 5 items: Stunning or immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds, ignores Spell Resistance, and cannot be blocked. |
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Iceheart |
1 item: Adds 657 Critical Chance 2 items: When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 259 Frost damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage. |
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Icy Conjurer |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1487 Offensive Penetration 5 items: Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 3070 Frost Damage over 10 seconds. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage. |
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Nunatak |
1 item: Adds 1487 Armor 2 items: On dealing Frost Damage, create a 6 meter area under the target for 6 seconds, dealing 191 Frost damage to enemies every 1 second and applying a 40% snare for 4 seconds. Enemies damaged four times become immobilized and afflicted with Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. |
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Perfected Whorl of the Depths |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 657 Critical Chance, When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage. |
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Perfected Wild Impulse |
2 items: Adds 1190 Offensive Penetration, Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage. |
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Perfected Wrath of Elements |
2 items: Adds 1190 Offensive Penetration, Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 331 Flame Damage 331 Shock Damage, or 331 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage. |
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Permafrost |
2 items: Adds 1206 Maximum Health 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Magicka Recovery 5 items: While you have a damage shield on you, your Health Recovery is increased by 1106. |
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Syrabane's Grip |
2 items: Adds 129 Magicka Recovery 3 items: Adds 129 Weapon and Spell Damage 4 items: Adds 1096 Maximum Magicka 5 items: When you Block Flame, Frost, Shock, or Magic Damage, you restore 805 Magicka. This effect can occur once every 1 second. |
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Systres' Scowl |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 1206 Maximum Health 4 items: Adds 1096 Maximum Stamina 5 items: When you Bash an enemy, place Systres' Scowl on them for 15 seconds. When hit by a Light Attack, a target with Systres' Scowl takes 1973 Frost Damage, up to once every second. |
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The Ice Furnace |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 657 Critical Chance 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal Frost Damage, you deal an additional 238 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage. |
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Whorl of the Depths |
2 items: Adds 129 Weapon and Spell Damage 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage. |
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Wild Impulse |
2 items: Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage. |
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Winterborn |
2 items: Adds 1096 Maximum Magicka 3 items: Adds 129 Magicka Recovery 4 items: Adds 129 Weapon and Spell Damage 5 items: When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage. |
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Wrath of Elements |
2 items: Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 331 Flame Damage 331 Shock Damage, or 331 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage. |
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Ysgramor's Birthright |
2 items: Adds 657 Critical Chance 3 items: Adds 1096 Maximum Magicka 4 items: Adds 129 Weapon and Spell Damage 5 items: Adds 400 Weapon and Spell Damage to your Frost Damage abilities. |