ArmorSet bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
Huntsman's Warmask LEVEL 50 - CP 160
ESO-Hub.com
TypeMythic
ArmorSet bonus
(1 item) Dealing damage with a Bash or fully-charged Heavy Attack places the Mark of Hircine on your target for 1 minute. While active, you gain Minor Berserk, increasing damage done by 5%, and deal 15% more damage to the target and 50% less damage to all other enemies. If the enemy dies while marked, you gain 2418 Stamina or Magicka, based off your highest maximum resource. This effect can trigger up to every 10 seconds.
Deadlands Assassin LEVEL 50 - CP 160
ESO-Hub.com
TypeOverland
ArmorSet bonus
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 200 Weapon and Spell Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.