ArmorSet bonus
(2 items) Adds 1190 Offensive Penetration, Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.
ArmorSet bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you lose 7000 or more Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received and damage shield strength by 12%.
Farstrider LEVEL 50 - CP 160
ESO-Hub.com
TypePvP
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
Stone Husk LEVEL 50 - CP 160
ESO-Hub.com
TypeMonster Set
ArmorSet bonus
(1 item) Adds 657 Critical Chance
(2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 10 meters of them. Enemies touching the tether take 212 Physical damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
When the tether ends, you consume the stacks and gain 30 Weapon and Spell Damage per stack for 5 seconds.