Name | Effect | |
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Azureblight Reaper |
2 items: Adds 833 Weapon Critical 3 items: Adds 1096 Maximum Stamina 4 items: Adds 129 Stamina Recovery 5 items: When you deal damage with a damage over time effect, you apply a stack of Blight Seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 11100 Disease Damage to the target and nearby enemies. An enemy can only have one instance of Blight Seeds applied at a time. An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds. |
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Dragon's Defilement |
2 items: Adds 1096 Maximum Stamina 3 items: Adds 1096 Maximum Stamina 4 items: Adds 1206 Maximum Health 5 items: Adds 1206 Maximum Health, When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Breach to all enemies near you, reducing their Physical Resistance and Spell Resistance by 2974. This effect can occur every 5 seconds. |
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Dro'Zakar's Claws |
2 items: Adds 1487 Physical Penetration 3 items: Adds 833 Weapon Critical 4 items: Adds 129 Stamina Recovery 5 items: For every bleed effect you have on an enemy, increase your Weapon Damage by 133 against them. |
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Grundwulf |
1 item: Adds 833 Weapon Critical, Adds 833 Spell Critical 2 items: Whenever you deal critical damage, restore 700 Magicka or Stamina, whichever maximum is higher. You also gain 350 of the other resource. This effect can occur once every 5 seconds. |
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Hollowfang Thirst |
2 items: Adds 833 Spell Critical 3 items: Adds 1096 Maximum Magicka 4 items: Adds 833 Spell Critical 5 items: Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 2523 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds. |
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Maarselok |
1 item: Adds 1096 Maximum Stamina 2 items: When you bash an enemy, you spew a cone of corruption, dealing 7200 Disease Damage to enemies over 4 seconds. This damage is increased by 5% for each negative effect the enemies have, up to 150% additional damage. This effect can occur once every 7 seconds. |
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Renald's Resolve |
2 items: Adds 1206 Maximum Health 3 items: Adds 4% Healing Taken 4 items: Adds 1206 Maximum Health 5 items: Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your Healing Taken by 1% and your Physical Resistance and Spell Resistance by 420. This effect can occur once every half second and can stack up to 9 times. |
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Z'en's Redress |
2 items: Adds 129 Magicka Recovery 3 items: Adds 129 Spell Damage 4 items: Adds 1096 Maximum Magicka 5 items: Your Light Attacks apply the Touch of Z'en on enemies for 20 seconds. Enemies with the Touch of Z'en take an additional 1% more damage for each damage over time effect you've placed on them, up to 5%. You can only receive the benefit from one Touch of Z'en per enemy |